The Working Class
North America
| 2X | Solo/Duo | Raid Hours | Bi-Weekly |
4/20
Last checked 4 m ago
Wiped 2 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
51 ms · Chicago
Last checked 4 m ago
1 / 30 players
Procedural Map
1000x 32 days live Avg ping 51.8 ms Avg jitter 2.1 ms Wipe cycle 14.5 ±4.5 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 115.42.46.135:28025
First seen 01.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 19.4 | |
| 8.6 | |
| 15.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Sep 23 · 01:08 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
AFTERSHOCK | 1000X Battlefield | PvP. One-hit full-node harvesting, instant smelt, massive resource stacks, fast minis, instant crafting, kits, homes, teleports, and 48-slot backpacks. Build fast. Raid hard. Get back into the fight instantly. Discord: https://discord.gg/EvxRM5gVzM
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 54 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 54 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 54 ms | 1 | |
| Online | 54 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 54 ms | 1 | |
| Online | 54 ms | 1 | |
| Online | 66 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 59 ms | 1 | |
| Online | 55 ms | 1 | |
| Online | 60 ms | 1 | |
| Online | 54 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 | |
| Online | 51 ms | 1 |
North America
| 2X | Solo/Duo | Raid Hours | Bi-Weekly |
4/20
Last checked 4 m ago
Wiped 2 d ago
Custom Map


North America
Rust PVP Vanilla
3/100
Last checked 1 m ago
Wiped 2 d ago
Custom Map

North America
Decay | Monthly
2/100
Last checked 4 m ago
Wiped 2 d ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.