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fsociety 10x monthly

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60 ms · Chicago

Jitter 0.7 ms

Last checked 2 m ago

2 / 100 players

Procedural Map

10x 31 days live Avg ping 61 ms Avg jitter 3.2 ms

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Connect: 71.130.11.232:28015

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First seen 01.09.2026

Next wipe: (in 28 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28.1
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 4 Sep 4 Median daily peak 3 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipe01234Sep 1Oct 3

27 full · 0 partial · 6 offline · 58 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01234

Server info

2x Resource Gather
No BP Wipes
Faster Crafting
Mini Spawns Roadside

Ping history from Chicago

64.5ms59.5msSep 3Oct 3

Jitter history

12.2ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 60 ms 3
Online 61 ms 2
Online 60 ms 2
Online 61 ms 2
Online 60 ms 2
Online 61 ms 2
Online 60 ms 3
Online 61 ms 3
Online 60 ms 2
Online 60 ms 2
Online 60 ms 2
Online 61 ms 2
Online 61 ms 2
Online 60 ms 2
Online 60 ms 2
Online 60 ms 2
Online 62 ms 2
Online 61 ms 0
Online 60 ms 0
Online 61 ms 0
Online 61 ms 0
Online 61 ms 0
Online 61 ms 0
Online 61 ms 0
Online 60 ms 3
Online 59 ms 2
Online 61 ms 0
Online 61 ms 0
Online 60 ms 0
Online 60 ms 0
Online 61 ms 0
Online 61 ms 0
Online 60 ms 0
Online 60 ms 0
Online 60 ms 2
Online 65 ms 2
Online 63 ms 1
Online 64 ms 0
Online 62 ms 0
Online 61 ms 0
Online 55 ms 0
Online 61 ms 0
Online 61 ms 0
Online 61 ms 0
Online 59 ms 0
Online 60 ms 0
Online 61 ms 0
Online 60 ms 0
Online 61 ms 0
Online 61 ms 0

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Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.