
[EU|FR] WildRust PvE
Europe
| x2 | Home | Quêtes | XP | Kits
6/100
Last checked 5 m ago
Wiped 2 d ago
Wild Rust Reborn
Server admin? Sign in with Steam to claim this server.
97 ms · Chicago
Last checked 4 m ago
0 / 50 players
Procedural Map
57 days live Avg ping 125.5 ms Avg jitter 46.9 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 147.93.160.205:28715
First seen 07.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1 Sep 22 · 10:30 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
57 full · 1 partial · 0 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 97 ms | 0 | |
| Online | 160 ms | 0 | |
| Online | 165 ms | 0 | |
| Online | 157 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 168 ms | 0 | |
| Online | 168 ms | 0 | |
| Offline | — | — | |
| Online | 176 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 271 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 188 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 156 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 183 ms | 0 | |
| Online | 124 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 235 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 159 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 177 ms | 0 | |
| Online | 346 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 297 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 158 ms | 0 | |
| Online | 273 ms | 0 |

Europe
| x2 | Home | Quêtes | XP | Kits
6/100
Last checked 5 m ago
Wiped 2 d ago
Wild Rust Reborn

0/200
Last checked 7 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.