Rustafied.com - EU Low Pop | JUST WIPED 01.10 banner

Rustafied.com - EU Low Pop | JUST WIPED 01.10

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Offline

Last checked 3 h ago

1 / 100 players

Procedural Map

32 days live Avg ping 102.1 ms Avg jitter 2.7 ms Wipe cycle 1.3 ±1.3 days

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Connect: 34.185.214.166:27006

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 34.185.214.166:27006

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

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  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 01.09.2026

Next wipe: (in 25 days) Predicted

Last wipe: (4 d ago)

Wipe history

Wiped Days since previous
0.8
1
1
0.9
1
1
0.8
1
0.9
1.2
1.1
1.7
0.9
1.1
1.2
1
0.9
0
2
6.8
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 100 Sep 4 Median daily peak 70 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipe020406080100Sep 4Oct 1

28 full · 0 partial · 3 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

020406080

Server info

Monthly BP + Map Wipe @ Force Wipe First Thursday @ 2PM EST / 19:00 London

- Player portal: https://my.rustafied.com (server info, map voting, banlist, and more)
- Store: https://rustafied.com/store
- Support: https://rustafied.com/support
- Discord: https://discord.gg/rustafied

Ping history from Chicago

109ms100.8msSep 4Sep 25

Jitter history

3.5ms0msSep 4Sep 25

Recent history from Chicago

Checked Status Ping Players
Online — 58
Online — 47
Online — 55
Online — 47
Online — 51
Online — 61
Online — 47
Online — 67
Online — 44
Online — 61
Online — 67
Online — 52
Online — 40
Online — 58
Online — 48
Online — 63
Online — 48
Online — 53
Online — 44
Online — 45
Online — 46
Online — 66
Online — 40
Online — 66
Online — 46
Online — 67
Online — 53
Online — 42
Online — 47
Online — 45
Online — 61
Online — 59
Online — 42
Online — 60
Online — 42
Online — 61
Online — 41
Online — 40
Online — 63
Online — 63
Online — 52
Online — 57
Online — 69
Online — 62
Online — 60
Online — 57
Online — 50
Online — 42
Online — 57
Online — 43

Other servers in Germany (low ping)

0/24

Last checked 1 m ago

Wiped 2 d ago

1 avg wipe peakVanilla

Custom Map

22 ms· Chicago

Jitter0.7 ms

0/52

Last checked 1 m ago

Wiped 2 d ago

2 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

2x Solo|Duo 50% Upkeep

0/100

Last checked 1 m ago

Wiped 2 d ago

2x GatherMax 21 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.