[EU] ZOLT.GG 3x OneGrid | No BPs | Kits | Custom Map

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Last checked 1 h ago

0 / 100 players

3x 33 days live

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Connect: 109.235.247.237:28015

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First seen 01.09.2026

Server info

Zolt.gg is a community that supports competitive gameplay with our custom maps, constant updates, quality kits, active non-playing admins and much more!

Wipes Every
Our website: https://zolt.gg

Key features:

\t - 3x Gathering
\t - No BPs & Faster Crafting
\t - Clans, Auth Share, Teleport, Homes
\t - Improved Loot & Faster Respawning Loot
Key rules:

\t - Limited team UI, allying allowed
\t - No cheating/hacking/scripting
\t - Spamming chat, being racist, or advertising is prohibited
\t - No DDoS threats or doxxing
\t - No gameban in the past 90 days (2 or more gamebans are prohibited)
\t - Bug abuse is prohibited

Other servers in Estonia (low ping)

Vanilla+

20/245

Last checked 1 m ago

Wiped 1 d ago

2x Gather51 avg wipe peakModded

106 ms· Chicago

Jitter0 ms

friendly | Roaming NPC-s

1/20

Last checked 2 m ago

Wiped 2 d ago

4 avg wipe peakVanilla

Procedural Map

117 ms· Chicago

Jitter0 ms

Gather | Short Nights | Weekly Map Wipe | Monthly

0/300

Last checked 5 m ago

Wiped 2 d ago

39% elapsed61% left

Next wipe in 4 days

3x Gather1 avg wipe peakVanilla

Procedural Map

119 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.