[EU] ZOLT.GG 3x OneGrid | No BPs | Kits | Custom Map
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Offline
Last checked 1 h ago
0 / 100 players
3x 33 days live
Discord link detected — it will show once this server has been tracked for 24+ hours and a real player has connected.
Connect: 109.235.247.237:28015
First seen 01.09.2026
Server info
Zolt.gg is a community that supports competitive gameplay with our custom maps, constant updates, quality kits, active non-playing admins and much more!
Wipes Every
Our website: https://zolt.gg
Key features:
\t - 3x Gathering
\t - No BPs & Faster Crafting
\t - Clans, Auth Share, Teleport, Homes
\t - Improved Loot & Faster Respawning Loot
Key rules:
\t - Limited team UI, allying allowed
\t - No cheating/hacking/scripting
\t - Spamming chat, being racist, or advertising is prohibited
\t - No DDoS threats or doxxing
\t - No gameban in the past 90 days (2 or more gamebans are prohibited)
\t - Bug abuse is prohibited
Other servers in Estonia (low ping)
Randomland | Noob
Europe
friendly | Roaming NPC-s
1/20
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
ESTONIA | 3x
Europe
Gather | Short Nights | Weekly Map Wipe | Monthly
0/300
Last checked 5 m ago
Wiped 2 d ago
Procedural Map
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.
