
Shady 80s Baby
Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
Mill Rust - X2 | MONDAYS | Wipe 10.08 Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
0 / 150 players
Procedural Map
2x 57 days live Avg ping 99.8 ms Avg jitter 1.9 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 45.11.18.95:28018
First seen 07.08.2026
Last wipe: (30 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Вайп по понедельникам в 15:00. Глобальный вайп раз в две недели. Кастомная карта размером 4000. В бочках и ящиках только базовые компоненты. Ускоренные печки (x2). Ускоренный крафт (x2). День — 40 минут, ночь — 5 минут.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 100 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 100 ms | 0 |

Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

Europe
Max 5 Team Month Wipe
0/50
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
Europe
| No Limit | Wipe 04.09]
0/40
Last checked 7 m ago
Wiped 21 h ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.