[EU] Valhalla Rust
Europe
5x Weekly|Apache|RaidableBases|Home|TP|Shop|
3/100
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
0 / 50 players
Procedural Map
5x 57 days live Avg ping 102 ms Avg jitter 3.8 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 176.57.174.139:28615
First seen 07.08.2026
Last wipe: (30 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Willkommen bei IdentityValley - Hardcore PvP Survival
Ein Server fuer alle, die Rust so spielen wollen, wie es gedacht ist: hart, fair und actionreich.
- Monatlicher Wipe (jeden 1. des Monats)
- Loot & Ressourcen: x5 | Heli/Bradley/Cargo: x2
- Team-System: Blueprints automatisch teilen mit /bs help
- Aktive Admins: /calladmin ruft sofort Hilfe
- Null Toleranz bei Cheatern
Discord: discord.gg/identityvalley
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| Offline | 100 ms | — | |
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| Offline | — | — | |
| Online | 106 ms | 0 | |
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Europe
5x Weekly|Apache|RaidableBases|Home|TP|Shop|
3/100
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Europe
SOLO/DUO/TRIO/QUAD|TP|HOMES|KITS|RP SHOP|BP share
1/125
Last checked 4 m ago
Wiped 2 d ago
Procedural Map


Europe
Loot+/BP+/GunGame/Events/QoL/Clans|
9/50
Last checked 27 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.