[US] Scheduled CHAOS
North America
| PVP+PVE Hybrid | Weekend PVP | Raidable
3/100
Last checked 4 s ago
Wiped 2 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
0 / 50 players
Procedural Map
33 days live Avg ping 39.6 ms Avg jitter 7.6 ms Wipe cycle 9.3 ±6.8 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 156.34.72.117:28015
First seen 31.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 18.7 | |
| 6.5 | |
| 2.8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 3 Sep 8 · 19:19 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
27 full · 0 partial · 4 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
OTG_rust
| Checked | Status | Ping | Players |
|---|---|---|---|
| Offline | 39 ms | — | |
| Online | 39 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 37 ms | 0 | |
| Offline | — | — | |
| Online | 38 ms | 0 | |
| Online | 37 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 37 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 37 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 37 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 37 ms | 0 | |
| Online | 37 ms | 0 | |
| Offline | 38 ms | — | |
| Offline | 39 ms | — | |
| Offline | 39 ms | — | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 40 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 40 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 40 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 40 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 40 ms | 0 |
North America
| PVP+PVE Hybrid | Weekend PVP | Raidable
3/100
Last checked 4 s ago
Wiped 2 d ago
Custom Map


North America
Rust PVP Vanilla
2/100
Last checked 2 m ago
Wiped 2 d ago
Custom Map
North America
Monthly | No BP Wipe | 1/10th Upkeep~Noob Nice
2/50
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.