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CapiUniverse

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103 ms · Chicago

Jitter 4.2 ms

Last checked 6 m ago

0 / 10 players

Procedural Map

34 days live Avg ping 101.3 ms Avg jitter 8.5 ms Wipe cycle 14 ±7.1 days

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Connect: 91.197.6.40:21549

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First seen 31.08.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
21.1
6.9
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 2 Sep 10 · 15:46 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeForce wipe012Aug 31Oct 4

35 full · 0 partial · 0 offline · 56 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012

Server info

Heberg you game on FORGENET.FR

Ping history from Chicago

126.2ms98.2msSep 4Oct 4

Jitter history

26.4ms0msSep 4Oct 4

Recent history from Chicago

Checked Status Ping Players
Online 103 ms 0
Online 97 ms 0
Online 104 ms 0
Online 104 ms 0
Online 102 ms 0
Online 97 ms 0
Online 99 ms 0
Online 98 ms 0
Online 98 ms 0
Online 103 ms 0
Online 98 ms 0
Online 97 ms 0
Online 103 ms 0
Online 98 ms 0
Online 97 ms 0
Online 98 ms 0
Online 98 ms 0
Online 98 ms 0
Online 97 ms 0
Online 101 ms 0
Online 99 ms 0
Online 101 ms 0
Online 102 ms 0
Online 98 ms 0
Online 98 ms 0
Online 97 ms 0
Online 156 ms 0
Online 102 ms 0
Online 98 ms 0
Online 97 ms 0
Online 101 ms 0
Online 102 ms 0
Online 101 ms 0
Online 103 ms 0
Online 97 ms 0
Online 103 ms 0
Online 101 ms 0
Online 98 ms 0
Online 97 ms 0
Online 97 ms 0
Online 98 ms 0
Online 103 ms 0
Online 97 ms 0
Online 98 ms 0
Online 101 ms 0
Online 102 ms 0
Online 102 ms 0
Online 102 ms 0
Online 99 ms 0
Online 98 ms 0

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Next wipe in 27 days

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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.