
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
7/150
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
35 ms · Chicago
Last checked 4 m ago
0 / 100 players
Procedural Map
34 days live Avg ping 35.3 ms Avg jitter 2.3 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 38.186.39.184:28015
First seen 31.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 8 Sep 13 · 03:41 UTC Median daily peak 3 (median of daily peaks, not average population)
Observed daily peak
35 full · 0 partial · 0 offline · 56 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to 9/11 Flight School — where the landings are questionable, the neighbors are hostile, and your base probably won’t survive the night.
We’re a public Rust server built around having a good time, making enemies, making worse decisions, and creating the kind of moments that somehow become Discord inside jokes for the next six months.
Whether you're a sweaty PvP veteran, a professional roof camper, a farmer who just wants to grow pumpkins, or the guy who somehow crashes the minicopter every single time — there’s a place for you here.
🔥 Server Features
• Public server — everyone is welcome
• PvP, raiding, alliances, betrayals & general Rust chaos
• New and experienced players welcome
• Community events and shenanigans
• Active admins
• No admin abuse or pay-to-win nonsense
• Frequent wipes to keep things fresh
⚠️ Fair warning: Rust is Rust.
Your base may disappear.
Your teammate may betray you.
Someone will doorcamp you with a DB.
And somebody is absolutely going to yell “I can fly it” before destroying the minicopter.
Grab some stone, craft a spear, trust absolutely nobody, and try to survive.
9/11 Flight School
We can teach you to take off. Landing is your problem.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 35 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 35 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 35 ms | 0 | |
| Online | 35 ms | 0 | |
| Online | 35 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 35 ms | 0 | |
| Online | 35 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 33 ms | 0 | |
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| Online | 35 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 35 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 35 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 35 ms | 0 | |
| Online | 35 ms | 0 | |
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| Online | 33 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 35 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 33 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 35 ms | 0 | |
| Online | 35 ms | 0 | |
| Online | 35 ms | 0 | |
| Online | 33 ms | 0 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
7/150
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

North America
|PvE/PvP|Zones|Zombies|zLevels|Raid Protec
1/150
Last checked 52 s ago
Wiped 2 d ago
Procedural Map

North America
1/150
Last checked 41 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.