
EU Desert Life
Europe
PVE |Custom mods & atmosphere|
2/40
Last checked 42 s ago
Wiped 2 d ago
Custom Map
HTRMSZ Community server Server admin? Sign in with Steam to claim this server.
119 ms · Chicago
Last checked 3 m ago
0 / 50 players
Procedural Map
57 days live Avg ping 116.6 ms Avg jitter 3.9 ms Wipe cycle 7.4 ±5.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 212.73.137.144:28015
First seen 07.08.2026
Last wipe: (11 h ago)
| Wiped | Days since previous |
|---|---|
| 1.7 | |
| 13.1 | |
| 12.9 | |
| 2 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Sep 27 · 07:06 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
7 full · 0 partial · 0 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
No server description has been provided.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 119 ms | 1 | |
| Online | 125 ms | 1 | |
| Online | 113 ms | 1 | |
| Online | 113 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 119 ms | 1 | |
| Online | 119 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 119 ms | 1 | |
| Online | 113 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 119 ms | 1 | |
| Online | 119 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 119 ms | 0 |

Europe
PVE |Custom mods & atmosphere|
2/40
Last checked 42 s ago
Wiped 2 d ago
Custom Map


Europe
Survival PVE
0/10
Last checked 50 s ago
Wiped 1 d ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.