10/2 Rustocalypse |
Europe
10XGather/10XLoot/RaidableBases/Zombies
0/50
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 6 m ago
0 / 100 players
Hells Wasteland
Modded 57 days live Avg ping 116 ms Avg jitter 2 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 86.83.175.19:38015
First seen 07.08.2026
Last wipe: (30 d ago)
| Wiped | Days since previous |
|---|---|
| — |
welcome to hells wastelands, a world that runs on a 24h real time scale,where everything just wants you to die. in this dystopic world only the best will thrive and survive, if you are looking for casual worlds this isnt meant for you. welcome inside the warzone where even the sky forms a threat to your morality.a place where a man is a nobody without a fuse stockpile or proper tools. where airdrops want to kill you and where even windows aint safe from the man with the rock.a world that goes on even when ur offline. it never sleeps and neither will you. (no vac-evasion or vpn tolerated)
Europe
10XGather/10XLoot/RaidableBases/Zombies
0/50
Last checked 3 m ago
Wiped 2 d ago
Procedural Map

13/100
Last checked 42 s ago
Wiped 2 d ago

Europe
| PvE | KITS | PURGE | BACKPACK | SKINBOX
3/50
Last checked 24 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.