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Dev Server | 2X | Kit | Home | TPA

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139 ms · Chicago

Jitter 4.9 ms

Last checked 1 m ago

1 / 5 players

Procedural Map

2x 35 days live Avg ping 145.2 ms Avg jitter 5 ms Wipe cycle 6.8 ±7.1 days

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Connect: 2.59.119.227:28015

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  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
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First seen 30.08.2026

Last wipe: (2 h ago)

Wipe history

Wiped Days since previous
2.9
0.9
18.9
4.4
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 3 Sep 27 · 19:02 UTC Median daily peak 2 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipeWipe0123Sep 27Oct 4

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01234

Server info

Development server. Testing only, not open for public play yet. Please check back later for more information.

Ping history from Chicago

149.8ms141msSep 7Oct 4

Jitter history

9.6ms0msSep 7Oct 4

Recent history from Chicago

Checked Status Ping Players
Online 139 ms 1
Online 146 ms 0
Online 140 ms 0
Online 139 ms 0
Online 141 ms 0
Online 146 ms 0
Online 140 ms 0
Online 146 ms 0
Online 146 ms 0
Online 149 ms 0
Online 152 ms 0
Online 146 ms 0
Online 152 ms 0
Online 146 ms 1
Online 152 ms 0
Online 148 ms 0
Online 140 ms 0
Online 141 ms 0
Online 139 ms 0
Online 141 ms 0
Online 142 ms 0
Online 154 ms 1
Online 146 ms 2
Online 148 ms 1
Online 142 ms 0
Online 139 ms 0
Online 152 ms 0
Online 141 ms 1
Online 148 ms 1
Online 147 ms 1
Online 141 ms 1
Online 139 ms 1
Online 146 ms 2
Online 147 ms 2
Online 141 ms 2
Online 146 ms 2
Online 140 ms 2
Online 146 ms 2
Online 152 ms 2
Online 141 ms 2
Online 146 ms 2
Online 146 ms 2
Online 139 ms 2
Online 148 ms 2
Online 147 ms 2
Online 140 ms 2
Online 139 ms 2
Online 141 ms 2
Online 140 ms 2
Online 140 ms 2

Other 2x servers in Turkey (low ping)

[TR/EU] ADARYA |

Middle East

2X | MAX4 | KIT | PVP | WIPE 01.10

0/300

Last checked 31 s ago

Wiped 3 d ago

52% elapsed48% left

Next wipe in 3 days

2x GatherMax 41 avg wipe peakVanilla

Procedural Map

164 ms· Chicago

Jitter4.2 ms

2X | SOLO/DUO | SHOP | KİT | YENİ BAŞLAYAN

0/200

Last checked 46 s ago

Wiped 1 d ago

28% elapsed72% left

Next wipe in 5 days

2x GatherMax 21 avg wipe peakVanilla

Procedural Map

165 ms· Chicago

Jitter4.2 ms

2X | Monthly BP | 1/10

2/170

Last checked 1 m ago

Wiped 3 d ago

12% elapsed88% left

Next wipe in 26 days

2x Gather2 avg wipe peakVanilla

Procedural Map

No Chicago reading yet

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.