

SOPRAVVISSUTI DITALIA 2X
Europe
JUST WIPED 01/10 (21:47)
0/126
Last checked 6 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
0 / 350 players
2x 34 days live Avg ping 119.6 ms Avg jitter 3 ms Wipe cycle 1 ±0.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 93.66.148.49:28015
First seen 29.08.2026
Last wipe: (29 d ago)
| Wiped | Days since previous |
|---|---|
| 1.1 | |
| 0.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Sep 3 Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
15 full · 0 partial · 16 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to ErianaRust EU — 2X NO LIMIT! FAST PROGRESSION • FAIR PVP • ACTIVE STAFF • 2X resources, components, scrap, food, medicine and regular ammunition • Balanced monument, NPC, helicopter, Bradley and airdrop loot • Dangerous explosives and special ammunition have strict anti-overflow limits • 2X crafting • Fast smelt • Extended workbench range • Extra recyclers • Long days • Short nights FREE KITS Use /kits for STARTER and DAILY rewards. WIPE STATS Use /stats for your progress and /top for the wipe leaderboard. WEEKLY WIPE Every Thursday at 20:00 Europe/Rome. The map and server names show the exact wipe age. NO LIMIT • 350 SLOTS • EAC • ACTIVE MODERATION Commands: /menu /info /kits /rules /wipe /online /stats /top
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 119 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 124 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 124 ms | 0 | |
| Online | 124 ms | 1 | |
| Online | 117 ms | 1 | |
| Online | 121 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 124 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 117 ms | 0 |


Europe
JUST WIPED 01/10 (21:47)
0/126
Last checked 6 m ago
Wiped 2 d ago
Procedural Map

0/50
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.