
[SEA] The Den
Asia
Beginners PVE 2X|Solo/Duo
5/80
Last checked 16 s ago
Wiped 1 d ago
Procedural Map
[SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/01 Server admin? Sign in with Steam to claim this server.
237 ms · Chicago
Last checked 46 s ago
3 / 60 players
Custom Map
2x Max 1 35 days live Avg ping 239.3 ms Avg jitter 15.3 ms Wipe cycle 7 ±0.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 15.235.181.126:28020
First seen 29.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 7.3 | |
| 7 | |
| 7 | |
| 6.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 17 Sep 24 · 17:26 UTC Median daily peak 6 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Lone Survivors Medium Server
A place for true Lone survivors. Whether you're grinding raiding or just trying to stay alive this is your home. Dominate the Lone Survivors as a Solo.!
MAP - Weekly @ Thursday 6PM Sri Lankan Time
BPs - Monthly @ Facepunch Update
Info :
- Rates : 2x Gather (Stone / Metal / Sulfur / HQM Ore and Wood)
- Group Limit : Solo Only
- Vanilla Experience
Rules :
- No bug abuse
- No hacking / scripting
- No EAC / FP banned alts
- No racism
Membership : www.lonesurvivor.online
Make Sure To Join Our Discord Server --> discord.lonesurvivor.online
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 237 ms | 3 | |
| Online | 236 ms | 0 | |
| Online | 225 ms | 1 | |
| Online | 228 ms | 0 | |
| Online | 231 ms | 2 | |
| Online | 227 ms | 0 | |
| Online | 214 ms | 1 | |
| Online | 230 ms | 2 | |
| Online | 232 ms | 5 | |
| Online | 231 ms | 4 | |
| Online | 226 ms | 5 | |
| Online | 243 ms | 6 | |
| Online | 231 ms | 8 | |
| Online | 243 ms | 9 | |
| Online | 218 ms | 5 | |
| Online | 231 ms | 4 | |
| Online | 274 ms | 4 | |
| Online | 237 ms | 4 | |
| Online | 241 ms | 6 | |
| Online | 228 ms | 3 | |
| Online | 231 ms | 1 | |
| Online | 232 ms | 1 | |
| Online | 223 ms | 2 | |
| Online | 218 ms | 1 | |
| Online | 225 ms | 0 | |
| Online | 240 ms | 2 | |
| Online | 241 ms | 3 | |
| Online | 214 ms | 1 | |
| Online | 231 ms | 1 | |
| Online | 224 ms | 1 | |
| Online | 229 ms | 4 | |
| Online | 234 ms | 3 | |
| Online | 218 ms | 3 | |
| Online | 230 ms | 2 | |
| Online | 225 ms | 1 | |
| Online | 232 ms | 3 | |
| Online | 230 ms | 3 | |
| Online | 231 ms | 3 | |
| Online | 231 ms | 3 | |
| Online | 232 ms | 3 | |
| Online | 242 ms | 5 | |
| Online | 236 ms | 3 | |
| Online | 236 ms | 4 | |
| Online | 239 ms | 3 | |
| Online | 242 ms | 2 | |
| Online | 222 ms | 2 | |
| Online | 232 ms | 2 | |
| Online | 221 ms | 1 | |
| Online | 236 ms | 2 | |
| Online | 235 ms | 5 |

Asia
Beginners PVE 2X|Solo/Duo
5/80
Last checked 16 s ago
Wiped 1 d ago
Procedural Map
2x Vanilla+ | MAX3 | Raid Hours
1/150
Last checked 2 m ago
Wiped 22 h ago
Procedural Map


|Solo/Duo/Trio|X2 JUST FULLWIPED
2/100
Last checked 1 m ago
Wiped 1 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.