
[EU|FR] WildRust PvE
Europe
| x2 | Home | Quêtes | XP | Kits
3/100
Last checked 2 m ago
Wiped 2 d ago
Wild Rust Reborn
Server admin? Sign in with Steam to claim this server.
106 ms · Chicago
Last checked 54 s ago
0 / 5 players
Procedural Map
35 days live Avg ping 106.8 ms Avg jitter 2.4 ms Wipe cycle 14 ±13.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 5.39.17.35:28015
First seen 29.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 27.1 | |
| 0.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 0 Sep 26 · 00:02 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Dies ist ein reiner PVE Server das töten und Raiden anderer spieler ist verboten und wird mit einem bann bestraft
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 106 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 106 ms | 0 |

Europe
| x2 | Home | Quêtes | XP | Kits
3/100
Last checked 2 m ago
Wiped 2 d ago
Wild Rust Reborn

0/200
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.