【奇遇】8.29/10倍/半月清/无权/氛围好

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Offline

Last checked 4 h ago

0 / 100 players

Procedural Map

35 days live Avg ping 199.7 ms Avg jitter 7.5 ms

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 110.42.96.109:31071

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  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
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First seen 29.08.2026

Last wipe: (30 d ago)

Wipe history

Wiped Days since previous
—

Ping history from Chicago

211ms197.5msSep 4Sep 11

Jitter history

8.2ms0msSep 4Sep 11

Recent history from Chicago

Checked Status Ping Players
Online 203 ms 0
Online 192 ms 0
Online 200 ms 0
Online 191 ms 0
Online 194 ms 0
Online 201 ms 0
Online 211 ms 0
Online 194 ms 0
Online — 0
Offline 194 ms —
Offline 209 ms —
Online 196 ms 0
Online 191 ms 0
Online 196 ms 0
Online 182 ms 0
Online 199 ms 0
Online 204 ms 0
Online 212 ms 0
Offline — —
Offline — —
Offline 202 ms —
Online 206 ms 0
Online 202 ms 0
Online 212 ms 0
Online 198 ms 0
Online 191 ms 0
Online 202 ms 0
Online 194 ms 0
Online 211 ms 0
Online — 0
Offline 202 ms —
Online 206 ms 0
Online 189 ms 0
Offline 195 ms —

Other servers in China (low ping)

2203

Asia

0/32

Last checked 9 m ago

Wiped 2 d ago

1 avg wipe peakModded

Procedural Map

176 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.