KOD 3X One Grid |  JUST WIPED 9/6 banner

KOD 3X One Grid | JUST WIPED 9/6

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No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Last checked 6 m ago

0 / 50 players

3x 35 days live Wipe halving: 2 days Wipe cycle 6.3 ±1 days

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Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 66.51.96.71:28050

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  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
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First seen 28.08.2026

Next wipe: (in 19 hours) High confidence

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
4.5
6.5
7
7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 3 Oct 2 · 15:57 UTC Median daily peak 0.5 (median of daily peaks, not average population)

Observed daily peak

Force wipe0123Sep 30Oct 3

4 full · 0 partial · 4 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

02468

Server info

Welcome to K.O.D 3X OneGrid!
Join our discord to get your free Discord Kit! (Use external link below)

Feel free to support our journey in making our community grow! More support = more servers & events in the future!!!

Server Features:
• 3X Gather Rate
• Custom Handcrafted OneGrid Map (with PVP in mind)
• No Team Limit (UI limit 8)
• Wipes Every Sunday 2:00 EST
• Shared BPs
• Merged Outpost
• More Recyclers
• 5 Min Nights
• Active Development & Community Feedback
• Looking to be STAFF? Talk to the server owner on Discord!

Join the Kill or Die network and grow with us.

Recent history from Chicago

Checked Status Ping Players
Online — 0
Online — 0
Online — 1
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 3
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 1
Online — 1
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0

Other 3x servers in United States (low ping)

Events|TP|BGrade|QSmelt

1/50

Last checked 2 m ago

Wiped 1 d ago

3x Gather3 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.