
[SEA] The Den
Asia
Beginners PVP 2X
0/80
Last checked 5 m ago
Wiped 2 d ago
Procedural Map
[SEA] Lone Survivors - Main | Quad | 2x Gather | 10/01 Server admin? Sign in with Steam to claim this server.
232 ms · Chicago
Jitter 9.2 ms
Last checked 2 m ago
3 / 60 players
Custom Map
2x Max 4 36 days live Avg ping 236.2 ms Avg jitter 10.9 ms Wipe cycle 14 ±0.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 15.235.181.126:28016
First seen 28.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 14.3 | |
| 13.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 14 Sep 5 Median daily peak 5 (median of daily peaks, not average population)
Observed daily peak
38 full · 0 partial · 0 offline · 53 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Lone Survivors Main Server
A place for true survivors. Whether you're grinding raiding or just trying to stay alive this is your home.!
MAP - Bi-Weekly @ Thursday 6PM Sri Lankan Time
BPs - Monthly @ Facepunch Update
Info :
- Rates : 2x Gather
- Group Limit : No Limit
- Vanilla Experience
Rules :
- No bug abuse
- No hacking / scripting
- No EAC / FP banned alts
- No racism
Membership : www.lonesurvivor.online
Make Sure To Join Our Discord Server --> discord.lonesurvivor.online
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 232 ms | 2 | |
| Online | 219 ms | 2 | |
| Online | 224 ms | 5 | |
| Online | 229 ms | 0 | |
| Online | 241 ms | 1 | |
| Online | 227 ms | 2 | |
| Online | 232 ms | 4 | |
| Online | 232 ms | 2 | |
| Online | 230 ms | 1 | |
| Online | 222 ms | 0 | |
| Online | 225 ms | 2 | |
| Online | 241 ms | 3 | |
| Online | 214 ms | 4 | |
| Online | 230 ms | 0 | |
| Online | 224 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 281 ms | 0 | |
| Online | 236 ms | 0 | |
| Online | 283 ms | 0 | |
| Online | 227 ms | 0 | |
| Online | 216 ms | 0 | |
| Online | 233 ms | 2 | |
| Online | 238 ms | 0 | |
| Online | 224 ms | 2 | |
| Online | 238 ms | 0 | |
| Online | 230 ms | 0 | |
| Online | 229 ms | 0 | |
| Online | 227 ms | 0 | |
| Online | 227 ms | 0 | |
| Online | 243 ms | 0 | |
| Online | 236 ms | 0 | |
| Online | 237 ms | 0 | |
| Online | 236 ms | 0 | |
| Online | 231 ms | 0 | |
| Online | 233 ms | 0 | |
| Online | 224 ms | 0 | |
| Online | 230 ms | 0 | |
| Online | 243 ms | 0 | |
| Online | 215 ms | 1 | |
| Online | 230 ms | 0 | |
| Online | 232 ms | 0 | |
| Online | 227 ms | 0 | |
| Online | 242 ms | 0 | |
| Online | 214 ms | 0 | |
| Offline | — | — | |
| Online | 234 ms | 0 | |
| Online | 236 ms | 0 | |
| Online | 227 ms | 1 | |
| Online | 230 ms | 2 | |
| Online | 249 ms | 0 |

Asia
Beginners PVP 2X
0/80
Last checked 5 m ago
Wiped 2 d ago
Procedural Map

Asia
Beginners PVE 2X|Solo/Duo
5/80
Last checked 32 s ago
Wiped 2 d ago
Procedural Map
2x Vanilla+ | MAX3 | Raid Hours
0/150
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.