AQRUX RUST BUILD | CREATIVE | SANDBOX banner

AQRUX RUST BUILD | CREATIVE | SANDBOX

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120 ms · Chicago

Jitter 8.5 ms

Last checked 1 m ago

37 / 100 players

35 days live Avg ping 133.5 ms Avg jitter 7.2 ms Wipe cycle 14 ±2.7 days

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Connect: 37.230.210.22:20530

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 37.230.210.22:20530

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

  1. Launch Rust
  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 28.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
16.7
11.3
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 118 Oct 1 · 16:24 UTC Median daily peak 55 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeForce wipe050100150Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

050100150

Server info

Особенности сервера:
•Реализация ваших идей
•Браузер баз игроков
•Самая удобная симметрия
•Гибкая настройка вашей билд зоны
•Базы игроков попадают в наш TikTok
•Совместное строительство с другом
•Настройка погоды
•Зоны пещер
•Зоны годроков
•Разные биомы
•Зоны кораблей

Discord: discord.gg/aqruxrust
Сайт:aqruxrust.gg

Ping history from Chicago

145ms122.8msSep 3Oct 3

Jitter history

7.3ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 120 ms 32
Online 132 ms 16
Online 120 ms 12
Online 121 ms 1
Online 127 ms 20
Online 123 ms 25
Online 121 ms 27
Online — 42
Online 121 ms 31
Online 132 ms 28
Online 122 ms 40
Online — 31
Online — 20
Online 133 ms 6
Online 133 ms 2
Online 139 ms 0
Online 140 ms 35
Online 121 ms 42
Online 120 ms 49
Online 139 ms 108
Online — 104
Online 128 ms 51
Online 120 ms 35
Online 120 ms 18
Online 121 ms 11
Online 121 ms 61
Online 131 ms 62
Online 120 ms 66
Online 120 ms 81
Online 120 ms 93
Online 120 ms 82
Online 129 ms 70
Online 133 ms 23
Online 132 ms 21
Online 140 ms 8
Online 127 ms 1
Online 120 ms 31
Online 120 ms 36
Online 128 ms 49
Online 131 ms 48
Online 122 ms 57
Online 120 ms 45
Online 126 ms 18
Online 132 ms 8
Online 128 ms 11
Online 130 ms 4
Online 128 ms 24
Online 133 ms 26
Online 121 ms 30
Online 120 ms 45

Other servers in Russia (low ping)

4/50

Last checked 1 m ago

Wiped 1 d ago

1 avg wipe peakVanilla

Procedural Map

94 ms· Chicago

Jitter0.7 ms

VANILLA • EU

4/50

Last checked 1 m ago

Wiped 1 d ago

12% elapsed88% left

Next wipe in 12 days

1 avg wipe peakVanilla

Procedural Map

94 ms· Chicago

Jitter0.6 ms

1/20

Last checked 35 s ago

Wiped 1 d ago

Vanilla

Procedural Map

100 ms· Chicago

Jitter2.8 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.