
Shady 80s Baby
Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
Bestrust Solo ONLY 2x #2 | JUST FULLWIPED 02.10 10/02 Server admin? Sign in with Steam to claim this server.
101 ms · Chicago
Jitter 1.4 ms
Last checked 12 s ago
26 / 200 players
2x Max 1 56 days live Avg ping 101.8 ms Avg jitter 2.8 ms Wipe halving: 1 days Wipe cycle 2 ±1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 178.208.177.252:28015
First seen 07.08.2026
Last wipe: (18 h ago)
| Wiped | Days since previous |
|---|---|
| 0.9 | |
| 1.7 | |
| 1 | |
| 3 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 3 | |
| 4 | |
| 3.4 | |
| 4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 115 Sep 25 · 15:26 UTC Median daily peak 17 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Bestrust Solo ONLY 2x #2!
Get 3 free rust skins by using the BESTRUST code on https://rustmagic.com/
Wipe Schedule:
• Fullwipes Every Tuesday at 16:45 CEST
• Fullwipes Every Friday at 16:45 CEST
- Last Wipe: 25.09 16:45 CEST Type: Full Wipe
- Next Wipe: 29.09 16:45 CEST Type: Full Wipe
Features:
- 2x gathering & loot
- Max Group Size: 1
- Shared Blueprints
- Balanced kits & commands
- Great anti-cheat + Active non-playing admins
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 101 ms | 17 | |
| Online | 99 ms | 15 | |
| Online | 101 ms | 15 | |
| Online | 100 ms | 24 | |
| Online | 102 ms | 38 | |
| Online | 99 ms | 45 | |
| Online | 99 ms | 57 | |
| Online | 100 ms | 95 | |
| Online | 101 ms | 3 | |
| Online | 99 ms | 1 | |
| Online | 100 ms | 2 | |
| Online | 102 ms | 2 | |
| Online | 99 ms | 1 | |
| Online | 99 ms | 1 | |
| Online | 100 ms | 1 | |
| Online | 100 ms | 0 | |
| Online | 100 ms | 2 | |
| Online | 105 ms | 1 | |
| Online | 98 ms | 11 | |
| Online | 106 ms | 10 | |
| Online | 102 ms | 10 | |
| Online | 102 ms | 11 | |
| Online | 100 ms | 11 | |
| Online | 99 ms | 10 | |
| Online | 100 ms | 10 | |
| Online | 101 ms | 10 | |
| Online | 99 ms | 15 | |
| Online | — | 15 | |
| Online | 105 ms | 17 | |
| Online | 106 ms | 15 | |
| Online | 100 ms | 17 | |
| Online | 100 ms | 19 | |
| Online | 100 ms | 11 | |
| Online | 100 ms | 15 | |
| Online | 102 ms | 13 | |
| Online | 100 ms | 15 | |
| Online | 99 ms | 23 | |
| Online | 104 ms | 44 | |
| Online | 102 ms | 63 | |
| Online | 101 ms | 36 | |
| Online | 105 ms | 10 | |
| Online | — | 10 | |
| Online | 102 ms | 10 | |
| Online | 99 ms | 10 | |
| Online | 105 ms | 10 | |
| Online | 104 ms | 10 | |
| Online | 101 ms | 10 | |
| Online | 102 ms | 12 | |
| Online | 100 ms | 11 | |
| Online | 99 ms | 11 |

Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 3 m ago
Wiped 1 d ago
Procedural Map

Europe
Max 5 Team Month Wipe
0/50
Last checked 5 m ago
Wiped 1 d ago
Procedural Map
Romania 2x | 2x Ore 1x Sulf & Boom BP
0/125
Last checked 7 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.