2/200
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
2 / 200 players
Procedural Map
37 days live Avg ping 225.6 ms Avg jitter 21.8 ms Wipe halving: 1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 43.249.192.100:18051
First seen 27.08.2026
Last wipe: (22 d ago)
| Wiped | Days since previous |
|---|---|
| 7.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 34 Sep 5 Median daily peak 7 (median of daily peaks, not average population)
Observed daily peak
13 full · 0 partial · 18 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
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↓↓点击下方蓝色按钮加入我们↓↓ > 服务器交流群:857112273
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 242 ms | 4 | |
| Online | 218 ms | 4 | |
| Online | 211 ms | 2 | |
| Online | 216 ms | 2 | |
| Online | 219 ms | 2 | |
| Online | 214 ms | 3 | |
| Online | 217 ms | 3 | |
| Online | 254 ms | 3 | |
| Online | 250 ms | 3 | |
| Online | 238 ms | 2 | |
| Online | 215 ms | 2 | |
| Online | 242 ms | 2 | |
| Online | 212 ms | 2 | |
| Online | 212 ms | 4 | |
| Online | 187 ms | 2 | |
| Online | 188 ms | 2 | |
| Online | 218 ms | 2 | |
| Online | 217 ms | 2 | |
| Online | 212 ms | 2 | |
| Online | 216 ms | 3 | |
| Online | 252 ms | 4 | |
| Online | 188 ms | 2 | |
| Online | 242 ms | 2 | |
| Online | 224 ms | 2 | |
| Online | 233 ms | 2 | |
| Online | 188 ms | 2 | |
| Online | 238 ms | 2 | |
| Online | 215 ms | 3 | |
| Online | 214 ms | 2 | |
| Online | 213 ms | 2 | |
| Online | 257 ms | 2 | |
| Online | 264 ms | 2 | |
| Online | 293 ms | 4 | |
| Online | 188 ms | 3 | |
| Online | — | 3 | |
| Online | — | 3 | |
| Online | 215 ms | 3 | |
| Online | 216 ms | 1 | |
| Online | 238 ms | 1 | |
| Online | 234 ms | 1 | |
| Offline | — | — | |
| Online | 240 ms | 1 | |
| Online | 216 ms | 2 | |
| Online | 271 ms | 3 | |
| Online | 236 ms | 3 | |
| Online | 223 ms | 2 | |
| Online | 192 ms | 2 | |
| Online | 261 ms | 3 | |
| Online | 225 ms | 3 | |
| Offline | 248 ms | — |
2/200
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
Asia
10/2 14.00新开 无插件
1/100
Last checked 39 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.