RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 01/10 20:00CEST banner

RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 01/10 20:00CEST

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96 ms · Chicago

Last checked 1 m ago

0 / 200 players

Procedural Map

2x Max 3 57 days live Avg ping 99 ms Avg jitter 2.4 ms Wipe cycle 7 ±4.4 days

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Connect: 193.25.252.90:28136

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  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
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First seen 07.08.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
4.3
7.6
2.3
13.8
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 31 Sep 27 · 12:25 UTC Median daily peak 2 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipe010203040Sep 20Oct 4

15 full · 0 partial · 16 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

010203040

Server info

Last Wipe: 03/09 20:00CEST, Next Wipe: 17/02 17:00CET [FullWipe]
----------------------------------------------------
RULES
• Max Team Size: 3 [NO cooperation outside team]
• No cheating/exploiting
• No Racism/Sexism or generally Toxic behaviour

VIP [NO P2W]
• Skip Queue
• VIP Name Tag In-Game
• VIP Role in Discord
• Priority Admin Help/Assistance

Discord: https://rustvikings.com/discord

Ping history from Chicago

99.8ms96msSep 20Oct 4

Jitter history

2.5ms0msSep 20Oct 4

Recent history from Chicago

Checked Status Ping Players
Online 96 ms 0
Online 96 ms 1
Online 101 ms 0
Online 96 ms 1
Online 101 ms 1
Online 96 ms 1
Online 96 ms 0
Online 96 ms 0
Online 96 ms 0
Online 101 ms 0
Online 96 ms 0
Online 96 ms 0
Online 96 ms 0
Online 101 ms 0
Online 101 ms 0
Online 101 ms 0
Online 101 ms 0
Online 101 ms 0
Online 101 ms 0
Online 101 ms 0
Online 101 ms 1
Online 96 ms 0
Online 101 ms 0
Online — 0
Online 101 ms 0
Online 101 ms 0
Online 101 ms 0
Online 101 ms 0
Online 96 ms 3
Online 96 ms 1
Online 101 ms 1
Online 101 ms 1
Online 101 ms 5
Online 96 ms 3
Online 96 ms 2
Online 101 ms 2
Online 101 ms 2
Online 101 ms 1
Online 96 ms 1
Online 101 ms 3
Online 101 ms 0
Online 96 ms 1
Online 100 ms 2
Online 101 ms 1
Online 96 ms 0
Online 100 ms 0
Online 100 ms 0
Online 101 ms 0
Online 101 ms 2
Online 96 ms 2

Other 2x servers in Netherlands (low ping)

2X Solo/Duo | Naval PvP | Weekly | JUST WIPED

6/75

Last checked 1 m ago

Wiped 3 d ago

46% elapsed54% left

Next wipe in 3 days

2x GatherMax 28 avg wipe peakVanilla

Custom Map

91 ms· Chicago

x2 Main | WIPE 02/10

0/125

Last checked 7 m ago

Wiped 1 d ago

2x Gather1 avg wipe peakVanilla

Procedural Map

92 ms· Chicago

[EU] 2x Monthly Wipe (Noob Friendly)

1/100

Last checked 2 m ago

Wiped 2 d ago

8% elapsed92% left

Next wipe in 27 days

2x GatherMax 2Vanilla

Procedural Map

94 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.