
Shady 80s Baby
Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 5 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
3 / 50 players
Custom Map
2x Max 3 38 days live Avg ping 111.5 ms Avg jitter 4 ms Wipe cycle 6.9 ±0.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 136.243.82.234:28080
First seen 27.08.2026
Last wipe: (16 d ago)
| Wiped | Days since previous |
|---|---|
| 7 | |
| 6.9 | |
| — |
Welcome to AnomRust!
A solo passion project — most of the plugins and systems here are built by me, driven by a genuine love for Rust and a wish list of things I felt were missing from other servers.
Progress that survives the wipe, crafted with care instead of cut corners.
Remember to have fun!
| Checked | Status | Ping | Players |
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| Online | 109 ms | 3 | |
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| Online | 115 ms | 3 | |
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| Online | 108 ms | 4 | |
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| Online | 115 ms | 1 | |
| Online | 122 ms | 1 | |
| Online | 109 ms | 1 | |
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| Online | 109 ms | 2 | |
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| Online | 115 ms | 2 | |
| Online | 115 ms | 2 | |
| Online | 115 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 3 | |
| Online | 121 ms | 2 | |
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Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 5 m ago
Wiped 2 d ago
Procedural Map


Europe
| Biweekly | 6 MAX | Shared BPs
0/40
Last checked 17 s ago
Wiped 16 h ago
Procedural Map

Europe
Max 5 Team Month Wipe
0/50
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.