

US Velt.gg 2x
Europe
Monthly Trio Premium |50% Upkeep|No BP Wipes|x2
3/200
Last checked 4 m ago
Wiped 2 d ago
[EU] Stevious 2x | Solo/Duo/Trio | 1/10 Server admin? Sign in with Steam to claim this server.
96 ms · Chicago
Jitter 0 ms
Last checked 1 m ago
79 / 150 players
Custom Map
2x Max 3 37 days live Avg ping 97.3 ms Avg jitter 2.9 ms Wipe halving: 2 days Wipe cycle 7.1 ±0.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 185.248.134.243:28010
First seen 26.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 7.2 | |
| 7 | |
| 7 | |
| 7 | |
| 7.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 488 Sep 10 · 18:01 UTC Median daily peak 104 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Max Teamsize: 3 players (Includes players offline)
Visit https://stevious.io for VIP (Queue Skip) and Rules / Discord information.
Weekly wipes and the following modifications:
2x Gather Rates (2.5x for Sulfur and Wood)
Half smelt and crafting speeds (Vanilla for raiding items)
Building and Level 1 Workbench blueprints unlocked
Component System loot tables (Junk items removed)
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 96 ms | 78 | |
| Online | 96 ms | 68 | |
| Online | 95 ms | 64 | |
| Online | 95 ms | 38 | |
| Online | 96 ms | 13 | |
| Online | 102 ms | 46 | |
| Online | 102 ms | 67 | |
| Online | 102 ms | 101 | |
| Online | 96 ms | 143 | |
| Online | 96 ms | 153 | |
| Online | 95 ms | 150 | |
| Online | 95 ms | 143 | |
| Online | 102 ms | 99 | |
| Online | 96 ms | 85 | |
| Online | 102 ms | 45 | |
| Online | 96 ms | 19 | |
| Online | 96 ms | 36 | |
| Online | 102 ms | 81 | |
| Online | 96 ms | 145 | |
| Online | 95 ms | 263 | |
| Online | 102 ms | 215 | |
| Online | 96 ms | 12 | |
| Online | 102 ms | 6 | |
| Online | 95 ms | 12 | |
| Online | 102 ms | 4 | |
| Online | 95 ms | 3 | |
| Online | 102 ms | 0 | |
| Online | 95 ms | 7 | |
| Online | 102 ms | 11 | |
| Online | 102 ms | 5 | |
| Online | 95 ms | 7 | |
| Online | 96 ms | 14 | |
| Online | 95 ms | 10 | |
| Online | 95 ms | 6 | |
| Online | 95 ms | 3 | |
| Online | 101 ms | 2 | |
| Online | 96 ms | 2 | |
| Online | 103 ms | 7 | |
| Online | 102 ms | 8 | |
| Online | 102 ms | 16 | |
| Online | 96 ms | 19 | |
| Online | 96 ms | 26 | |
| Online | 96 ms | 18 | |
| Online | 96 ms | 15 | |
| Online | 96 ms | 9 | |
| Online | 96 ms | 4 | |
| Online | 102 ms | 0 | |
| Online | 102 ms | 9 | |
| Online | 96 ms | 19 | |
| Online | 101 ms | 22 |


Europe
Monthly Trio Premium |50% Upkeep|No BP Wipes|x2
3/200
Last checked 4 m ago
Wiped 2 d ago

Europe
2x | Skills | Events | Npc Raids | Quests
3/50
Last checked 4 m ago
Wiped 1 d ago
Lush Custom PvE Maps


Europe
Monthly Duo/Trio/Quad Premium|50% Upkeep|Max 4|x2
1/200
Last checked 1 m ago
Wiped 2 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.