Dad's Day Off | 1.5x Vanilla+ | Trio | Monthly Wipe banner

Dad's Day Off | 1.5x Vanilla+ | Trio | Monthly Wipe

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98 ms · Chicago

Jitter 3.5 ms

Last checked 29 s ago

1 / 50 players

Procedural Map

1.5x Max 3 37 days live Avg ping 91.2 ms Avg jitter 4 ms Wipe cycle 9.3 ±9.5 days

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Connect: 194.50.234.95:28080

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First seen 26.08.2026

Next wipe: (in 28 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
4
1.3
22.7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 7 Sep 26 · 17:19 UTC Median daily peak 4.5 (median of daily peaks, not average population)

Observed daily peak

WipeWipeForce wipe02468Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

02468

Server info

Welcome to Dad's Day Off!
A casual, balanced Vanilla+ Rust experience designed for players with busy lives.

FEATURES:
• 1.5x Gather Rates & Loot Multiplier
• Max Team: 3 (Strict Trio Enforcement)
• Short 10-Minute Nights
• Quick Smelt & Faster Crafting
• Backpacks & Remover Tool (/remove)
• Active Non-Playing Admins & Ticket Support

RULES:
1. Max group size of 3 (Roam, Raid, Base).
2. No cheating, scripting, or exploiting.
3. Keep toxic behavior in check.

Join our Discord for support & wipe updates:
https://discord.gg/GWPEBWXMmY

Ping history from Chicago

93.1ms89.2msSep 3Oct 3

Jitter history

5.5ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 98 ms 2
Online 93 ms 2
Online 87 ms 3
Online 95 ms 4
Online 98 ms 2
Online 87 ms 2
Online 91 ms 2
Online 97 ms 2
Online 93 ms 2
Online 93 ms 2
Online 88 ms 2
Online 88 ms 0
Online 93 ms 0
Online 91 ms 0
Online 94 ms 1
Online 93 ms 2
Online 94 ms 2
Online 93 ms 1
Online 94 ms 1
Online 95 ms 1
Online 87 ms 1
Online 98 ms 1
Online 95 ms 2
Online 88 ms 1
Online 93 ms 0
Online 95 ms 2
Online 93 ms 2
Online 91 ms 0
Online 91 ms 0
Online 87 ms 0
Online 88 ms 3
Online 98 ms 3
Online 93 ms 0
Online 87 ms 0
Online 88 ms 1
Online 98 ms 2
Online 93 ms 3
Online 91 ms 3
Online 94 ms 2
Online 88 ms 1
Online 91 ms 4
Online 88 ms 0
Online 95 ms 1
Online 93 ms 1
Online 91 ms 1
Online 94 ms 3
Online 87 ms 3
Online 101 ms 2
Online 95 ms 4
Online 88 ms 5

Other 1.5x servers in United Kingdom (low ping)

1.5x | Solo/Duo/Trio|

0/150

Last checked 1 m ago

Wiped 1 d ago

28% elapsed72% left

Next wipe in 5 days

1.5x GatherMax 30 avg wipe peakVanilla

Procedural Map

83 ms· Chicago

Jitter0 ms

| Solo/Duo/Trio | 1/10

2/100

Last checked 2 m ago

Wiped 1 d ago

1.5x GatherMax 33 avg wipe peakVanilla

Custom Map

95 ms· Chicago

Jitter0 ms

Solo/Duo/Trio | Thursday wipes

24/175

Last checked 2 m ago

Wiped 1 d ago

26% elapsed74% left

Next wipe in 5 days

1.5x GatherMax 363 avg wipe peakVanilla

Custom Map

98 ms· Chicago

Jitter7.8 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.