RUSTARK 2X | NOLIMIT [EU] | WIPE 23.10 banner

RUSTARK 2X | NOLIMIT [EU] | WIPE 23.10

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102 ms · Chicago

Jitter 1.4 ms

Last checked 4 m ago

0 / 150 players

Custom Map

2x 37 days live Avg ping 104.5 ms Avg jitter 8.3 ms Wipe cycle 4.2 ±2 days

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Connect: 83.150.218.236:25001

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
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First seen 26.08.2026

Last wipe: (3 h ago)

Wipe history

Wiped Days since previous
1.5
3.5
2
4
5.5
7.6
5.4
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 7 Sep 24 · 16:15 UTC Median daily peak 2 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeWipeWipeForce wipeWipe02468Sep 3Oct 3

30 full · 0 partial · 1 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

02468

Server info

RUSTARK x2 | NOLIMIT | EVENTS |
СИСТЕМА ARKLCOIN:
• Играй -> получай коины
• /shop -> магазин
БОНУСЫ:
• /arkltop -> 2 дропа в день
• /kit -> стартовый лут
МАГАЗИН:
• Миникоптер
• База с турелями и куча лута
• Имба ботинки (нет урона от падений)
• Админ Еока и многое другое.
Telegram:
t.me/arklrustcommunity
Быстрый старт + активный админ

Ping history from Chicago

118.2ms93.7msSep 3Oct 3

Jitter history

8.7ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 102 ms 0
Online 100 ms 0
Online 102 ms 0
Online 101 ms 0
Online 105 ms 1
Online 102 ms 3
Online 118 ms 2
Online 116 ms 2
Online 117 ms 1
Online 105 ms 1
Online 106 ms 0
Online 102 ms 1
Online 103 ms 0
Online 104 ms 0
Online 114 ms 0
Online 106 ms 0
Online 102 ms 4
Online 108 ms 1
Online 104 ms 0
Online 102 ms 1
Online 104 ms 2
Online 111 ms 0
Online 104 ms 0
Online 108 ms 0
Online 104 ms 0
Online 104 ms 0
Online 102 ms 0
Online 108 ms 0
Online 103 ms 0
Online 111 ms 0
Online 102 ms 1
Online 103 ms 0
Online 104 ms 0
Online 105 ms 0
Online 106 ms 0
Online 113 ms 0
Online 105 ms 0
Online 109 ms 0
Online 99 ms 0
Online 115 ms 0
Online 102 ms 0
Online 106 ms 0
Online 114 ms 0
Online 104 ms 1
Online 104 ms 1
Online 99 ms 1
Online 104 ms 1
Online 103 ms 1
Online 110 ms 1
Online 110 ms 1

Other 2x servers in France (low ping)

2x - FAT

Europe

LARDON - Linux, Casual, Noob Friendly

2/42

Last checked 2 m ago

Wiped 1 d ago

2x Gather5 avg wipe peakVanilla

Procedural Map

89 ms· Chicago

Jitter1.4 ms

X2 / SOLO / DUO

1/100

Last checked 2 m ago

Wiped 14 h ago

2x GatherMax 27 avg wipe peakVanilla

Procedural Map

89 ms· Chicago

Jitter0 ms

|Solo/Duo| Just Wiped #2

0/100

Last checked 5 m ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

2x GatherMax 25 avg wipe peakVanilla

91 ms· Chicago

Jitter0.7 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.