
Japan Beginner Server - BPwipe 10/02 [JP/KR/SEA|初心者]
Server admin? Sign in with Steam to claim this server.
146 ms · Chicago
Jitter 0.7 ms
Last checked 1 m ago
155 / 200 players
Procedural Map
39 days live Avg ping 156.7 ms Avg jitter 8.7 ms Wipe cycle 4.3 ±3.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 157.120.220.56:28015
First seen 26.08.2026
Last wipe: (36 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 6.5 | |
| 7 | |
| 7 | |
| 7.5 | |
| 6 | |
| 0 | |
| 0 | |
| 0 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 243 Oct 2 · 11:49 UTC Median daily peak 73 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Sep 25
- Sep 18
- Sep 11
Server info
公式デフォルト設定の初心者用日本サーバーです。
毎週金曜日にBP&Mapワイプを行います。
マップサイズ:3750
チーム人数:上限無し
BP&Mapワイプ間隔:毎週金曜日
次回のワイプ:2026.09.25 17:00(日本時間)
サーバー再起動:毎日6:00
チート、暴言などはBANの対象となります。
This is a Japanese beginner server with official default settings.
MapSize: 3750
TeamLimit: No limit
Map&BP Wipe: 1Week
NextWipe: 2026.09.25 17:00 (UTC +09:00)
Server Restart: 6:00 everyday (UTC +09:00)
Cheating, abusive language, and other actions that violate public order and morals will result in a ban.
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 146 ms | 145 | |
| Online | 147 ms | 121 | |
| Online | 157 ms | 68 | |
| Online | 165 ms | 36 | |
| Online | 147 ms | 183 | |
| Online | 153 ms | 194 | |
| Online | 161 ms | 149 | |
| Online | 163 ms | 145 | |
| Online | 144 ms | 108 | |
| Online | 163 ms | 70 | |
| Online | 154 ms | 46 | |
| Online | 163 ms | 54 | |
| Online | 151 ms | 122 | |
| Online | 154 ms | 171 | |
| Online | 147 ms | 202 | |
| Online | 153 ms | 234 | |
| Online | 165 ms | 206 | |
| Online | 163 ms | 118 | |
| Online | 141 ms | 1 | |
| Online | 167 ms | 7 | |
| Online | 147 ms | 8 | |
| Online | 140 ms | 12 | |
| Online | 157 ms | 6 | |
| Online | 151 ms | 13 | |
| Online | 151 ms | 16 | |
| Online | 141 ms | 9 | |
| Online | 161 ms | 5 | |
| Online | 147 ms | 7 | |
| Online | 157 ms | 12 | |
| Online | 148 ms | 9 | |
| Online | 151 ms | 33 | |
| Online | 157 ms | 39 | |
| Online | 147 ms | 27 | |
| Online | 160 ms | 21 | |
| Online | 141 ms | 25 | |
| Online | 164 ms | 14 | |
| Online | 166 ms | 8 | |
| Online | 158 ms | 7 | |
| Online | 156 ms | 7 | |
| Online | 169 ms | 27 | |
| Online | 167 ms | 47 | |
| Online | 151 ms | 70 | |
| Online | 160 ms | 52 | |
| Online | 152 ms | 42 | |
| Online | 151 ms | 25 | |
| Online | 157 ms | 12 | |
| Online | 157 ms | 10 | |
| Online | 154 ms | 10 | |
| Online | 163 ms | 15 | |
| Online | 141 ms | 38 |
Other servers in Japan (low ping)


1/125
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.