ELEVATE RUST|3X SOLO/DUO/TRIO|RAIDABLE BASES|BEGINNER FRIENDLY banner

ELEVATE RUST|3X SOLO/DUO/TRIO|RAIDABLE BASES|BEGINNER FRIENDLY

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95 ms · Chicago

Jitter 4.2 ms

Last checked 25 s ago

3 / 40 players

Procedural Map

3x Max 3 57 days live Avg ping 98.5 ms Avg jitter 7.4 ms Wipe cycle 14 ±0 days

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Connect: 157.85.95.160:26066

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First seen 07.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
14
14
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 11 Sep 19 · 18:53 UTC Median daily peak 4 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeForce wipe051015Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

051015

Server info

Elevate Rust 3x rate server. We try to archive a elevated Rust game experience. There is no real money trade for features and will never be! Active admins!

NO PAY TO WIN

Available Features:
•3x rates
•Combined Storage - Linkable Lootboxes - Link your loot for better storage management
•Raidable Bases | Meaningful Skill System
•Faster reyclers | Faster Smelting | Instand Craft
•Better TC | Workbench exdended for the whole building
•Upkeep reduced by 50%
•Increased stack size by 5x
•Save Trade with /trade
•Custom Starter Kits - Type /kit to access them
•Buyable Raid Protection for Sulfur

Ping history from Chicago

119.7ms95.8msSep 3Oct 3

Jitter history

26.6ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 95 ms 5
Online 101 ms 7
Online 100 ms 6
Online 95 ms 3
Online 95 ms 4
Online 100 ms 1
Online 101 ms 1
Online 96 ms 6
Online 99 ms 8
Online 100 ms 5
Online 96 ms 4
Online 95 ms 1
Online 100 ms 2
Online 95 ms 2
Online 96 ms 1
Online 95 ms 2
Online 99 ms 1
Online 95 ms 1
Online 100 ms 2
Online 101 ms 2
Online 100 ms 2
Online 95 ms 2
Online 101 ms 0
Online 95 ms 0
Online 101 ms 0
Online 100 ms 0
Online 95 ms 0
Online 100 ms 0
Online 96 ms 1
Online 100 ms 1
Online 99 ms 1
Online 95 ms 0
Online 95 ms 0
Online 95 ms 0
Online 100 ms 0
Online 95 ms 0
Online 100 ms 0
Online 99 ms 0
Online 101 ms 0
Online 100 ms 0
Online 96 ms 2
Online 95 ms 3
Online 99 ms 3
Online 96 ms 1
Online 100 ms 1
Online 100 ms 1
Online 97 ms 1
Online 100 ms 1
Online 95 ms 0
Online 96 ms 1

Other 3x servers in Germany (low ping)

|PurgeNights |Real Physical Symptoms

2/100

Last checked 25 s ago

Wiped 2 d ago

3x GatherMax 2Vanilla

Extraction

95 ms· Chicago

Jitter2.9 ms

Solo/Duo/Trio/Quad Lootx3 Share BPs

0/75

Last checked 5 m ago

Wiped 1 d ago

3x GatherMax 413 avg wipe peakVanilla

Procedural Map

95 ms· Chicago

Jitter2.9 ms

3x PVP & Events ORP

0/40

Last checked 5 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

3x GatherMax 12 avg wipe peakVanilla

Procedural Map

95 ms· Chicago

Jitter3.5 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.