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Oceania
2/40
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
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188 ms · Chicago
Jitter 0 ms
Last checked 2 m ago
3 / 50 players
Procedural Map
38 days live Avg ping 189.1 ms Avg jitter 7.1 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 103.152.196.54:28016
First seen 25.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 7 Sep 30 · 18:00 UTC Median daily peak 5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Build Server: https://discord.gg/kJzXqA3guz
ALLBP/BGRADE/FLY/ADOBE/KITS/F1/GOD
kits /kit
remove /remove
godmode /god
Fly /fly
Building Skin: /bskin
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 188 ms | 2 | |
| Online | 188 ms | 0 | |
| Online | 191 ms | 3 | |
| Online | 191 ms | 0 | |
| Online | 191 ms | 0 | |
| Online | 191 ms | 1 | |
| Online | 191 ms | 0 | |
| Online | 188 ms | 0 | |
| Online | 191 ms | 1 | |
| Online | 191 ms | 0 | |
| Online | 188 ms | 0 | |
| Online | 191 ms | 2 | |
| Online | 194 ms | 2 | |
| Online | 188 ms | 5 | |
| Online | 191 ms | 1 | |
| Online | 191 ms | 0 | |
| Online | 191 ms | 3 | |
| Online | 188 ms | 4 | |
| Online | 191 ms | 1 | |
| Online | 191 ms | 3 | |
| Online | 191 ms | 1 | |
| Online | 191 ms | 1 | |
| Online | 188 ms | 1 | |
| Online | 188 ms | 2 | |
| Online | 191 ms | 3 | |
| Online | 191 ms | 4 | |
| Online | 188 ms | 3 | |
| Online | 188 ms | 3 | |
| Online | 188 ms | 4 | |
| Online | 188 ms | 2 | |
| Online | 188 ms | 0 | |
| Online | 191 ms | 0 | |
| Online | 191 ms | 0 | |
| Online | 188 ms | 0 | |
| Online | 188 ms | 0 | |
| Online | 188 ms | 0 | |
| Online | 188 ms | 0 | |
| Online | 188 ms | 2 | |
| Online | 188 ms | 2 | |
| Online | 188 ms | 1 | |
| Online | 188 ms | 1 | |
| Online | 188 ms | 0 | |
| Online | 188 ms | 0 | |
| Online | 188 ms | 1 | |
| Online | 188 ms | 1 | |
| Online | 188 ms | 0 | |
| Online | 188 ms | 0 | |
| Online | 188 ms | 3 | |
| Online | 188 ms | 1 | |
| Online | 188 ms | 2 |


Oceania
2/40
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.