BR LARGADOS &
South America
PELADOS | 2X | VANILLA+ | TRIO max
0/300
Last checked 6 m ago
Wiped 22 h ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
135 ms · Chicago
Jitter 0 ms
Last checked 2 m ago
2 / 100 players
Procedural Map
2x Max 2 38 days live Avg ping 140.8 ms Avg jitter 13.6 ms Wipe halving: 4 days Wipe cycle 4.7 ±1.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 187.127.62.179:28015
First seen 25.08.2026
Last wipe: (6 d ago)
| Wiped | Days since previous |
|---|---|
| 5 | |
| 7 | |
| 2.9 | |
| 4.2 | |
| 2.8 | |
| 6.1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 18 Sep 26 · 19:08 UTC Median daily peak 4 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
BAGUNCINHA - Servidor Rust BR/LATAM | SOLO/DUO. Farm 2x (coleta manual), loot vanilla de caixa e airdrop (sem inflar), craft/fornalha 1.5x e reciclagem 2x. Mapa 1K novo a cada wipe. Wipe automatico: Quarta 18h e Sabado 13h (horario de Brasilia). Staff ativa 24/7, tolerancia zero a cheat: denuncia sigilosa no Discord, ban sumario. VIP R$20/mes via Pix ou cartao: stack 3x, fila prioritaria, tag no chat, teste gratis 4h. Site: https://baguncinha.fun | Discord: https://discord.gg/QgGXeb6Cu6
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 135 ms | 1 | |
| Online | 135 ms | 1 | |
| Online | 136 ms | 1 | |
| Online | 136 ms | 1 | |
| Online | 136 ms | 2 | |
| Online | 134 ms | 2 | |
| Online | 136 ms | 1 | |
| Online | 136 ms | 2 | |
| Online | 135 ms | 2 | |
| Online | 136 ms | 2 | |
| Online | 135 ms | 2 | |
| Online | 135 ms | 1 | |
| Online | 135 ms | 1 | |
| Online | 135 ms | 1 | |
| Online | 134 ms | 1 | |
| Online | 135 ms | 3 | |
| Online | 138 ms | 5 | |
| Online | 135 ms | 6 | |
| Online | 134 ms | 4 | |
| Online | 135 ms | 1 | |
| Online | 139 ms | 2 | |
| Online | 135 ms | 2 | |
| Online | 135 ms | 3 | |
| Online | 135 ms | 2 | |
| Online | 135 ms | 2 | |
| Online | 144 ms | 2 | |
| Online | 135 ms | 5 | |
| Online | 135 ms | 3 | |
| Online | 135 ms | 5 | |
| Online | 135 ms | 2 | |
| Online | 134 ms | 2 | |
| Online | 134 ms | 2 | |
| Online | 135 ms | 2 | |
| Online | 135 ms | 3 | |
| Online | 135 ms | 3 | |
| Online | 136 ms | 2 | |
| Online | 135 ms | 6 | |
| Online | 134 ms | 6 | |
| Online | 135 ms | 7 | |
| Online | 135 ms | 4 | |
| Online | 135 ms | 3 | |
| Online | 134 ms | 3 | |
| Online | 133 ms | 3 | |
| Online | 135 ms | 2 | |
| Online | 136 ms | 2 | |
| Online | 135 ms | 2 | |
| Online | 135 ms | 3 | |
| Online | 133 ms | 9 | |
| Online | 134 ms | 10 | |
| Online | 136 ms | 7 |
South America
PELADOS | 2X | VANILLA+ | TRIO max
0/300
Last checked 6 m ago
Wiped 22 h ago
Procedural Map
South America
wipe 03/10
1/60
Last checked 2 m ago
Wiped 3 h ago
Custom Map

South America
SOLO/DUO/TRIO
0/100
Last checked 2 m ago
Wiped 13 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.