
[SEA] Gamebliz Vanilla Server
Server admin? Sign in with Steam to claim this server.
221 ms · Chicago
Jitter 2.8 ms
Last checked 3 m ago
3 / 100 players
Procedural Map
38 days live Avg ping 235.9 ms Avg jitter 13.3 ms Wipe halving: 2 days Wipe cycle 14 ±0 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 35.219.44.167:28015
First seen 25.08.2026
Last wipe: (1 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 14 | |
| 14 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 43 Sep 18 · 14:04 UTC Median daily peak 11 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 1
- Sep 17
- Sep 3
Server info
Map Size: 3750
Wipe Schedule:
\tMap - Monthly @ Force
\tBlueprint - Monthly @ Force
Rules:
\t- No hacking / scripting
\t- No intentional bug abuse
\t- No EAC / FP banned alts
\t- No ban evading
\t- No racism
Good performance.
Make playing fairly and politely the norm.
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 221 ms | 3 | |
| Online | 217 ms | 1 | |
| Online | 221 ms | 2 | |
| Online | 222 ms | 2 | |
| Online | 227 ms | 2 | |
| Online | 221 ms | 3 | |
| Online | 221 ms | 4 | |
| Online | 223 ms | 4 | |
| Online | 222 ms | 3 | |
| Online | 263 ms | 5 | |
| Online | 221 ms | 9 | |
| Online | 225 ms | 3 | |
| Online | 219 ms | 3 | |
| Online | 223 ms | 3 | |
| Online | 221 ms | 3 | |
| Online | 222 ms | 2 | |
| Online | 223 ms | 1 | |
| Online | 221 ms | 1 | |
| Online | 230 ms | 0 | |
| Online | 220 ms | 3 | |
| Online | 230 ms | 3 | |
| Online | 220 ms | 4 | |
| Online | 223 ms | 4 | |
| Online | 218 ms | 2 | |
| Online | 227 ms | 2 | |
| Online | 218 ms | 2 | |
| Online | 222 ms | 2 | |
| Online | 221 ms | 2 | |
| Online | 220 ms | 2 | |
| Online | 218 ms | 3 | |
| Online | 224 ms | 3 | |
| Online | 229 ms | 4 | |
| Online | 225 ms | 5 | |
| Online | 223 ms | 6 | |
| Online | 219 ms | 3 | |
| Online | 220 ms | 3 | |
| Online | 221 ms | 3 | |
| Online | 222 ms | 2 | |
| Online | 223 ms | 2 | |
| Online | 228 ms | 5 | |
| Online | 222 ms | 5 | |
| Online | 226 ms | 5 | |
| Online | 224 ms | 5 | |
| Online | 231 ms | 6 | |
| Online | 220 ms | 5 | |
| Online | 220 ms | 4 | |
| Online | 223 ms | 3 | |
| Online | 247 ms | 3 | |
| Online | 245 ms | 4 | |
| Online | 246 ms | 5 |
Other servers in Asia (low ping)



Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.