
1/125
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
151 ms · Chicago
Jitter 1.4 ms
Last checked 11 s ago
50 / 100 players
Procedural Map
Max 3 38 days live Avg ping 150.8 ms Avg jitter 4.6 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 64.31.32.4:28015
First seen 25.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 62 Oct 3 · 07:02 UTC Median daily peak 51.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
1. 本サーバーは標準 PVE サーバーです。アイテムや乗り物は自身の拠点内に保管し、施錠してください。
2. 暴言、嫌がらせ、差別、スパム広告、悪意のある挑発は禁止します。チャットは礼儀正しくお使いください。
3 .チーム最大人数は3名です。他プレイヤーと隣同士に拠点を建てても構いませんが、嫌がらせ行為は禁止です。
4. 他プレイヤーへの嫌がらせを禁止します。NPC や野生動物を誘導して他プレイヤーを攻撃させたり、扉を塞いで閉じ込めたりしないでください。
5. チート、不具合の悪用、アイテム複製バグ、外部ツールの使用を禁止します。発見した場合即時 BAN となります。不具合を見つけた場合は管理者へ報告し、自身で悪用しないでください。
6. 管理者になりすます行為を禁止します。管理者の判断は最終決定となります。
7. お知らせ、通報、問い合わせはすべて Discord にて対応いたします
1. This is a standard PVE server. Please store your items and vehicles inside your own base and lock them.
2. No insults, harassment, discrimination, spam‑advertising or malicious provocation. Please keep chat civil.
3. Max team size is 3 players. You are allowed to build next to other players, but harassment towards others is forbidden.
4. Do not harass other players: do not lure NPCs / wild animals to attack others, and do not block doors to trap players.
5. Cheating, exploiting glitches, item‑duplication bugs and third‑party hacks are strictly forbidden. Offenders will be banned immediately. If you find a bug, report it to staff; do not misuse it.
6. Impersonating staff is prohibited. All staff decisions are final.
7. All announcements, appeals and feedback shall be handled via Discord.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 151 ms | 56 | |
| Online | 149 ms | 47 | |
| Online | 149 ms | 53 | |
| Online | 149 ms | 54 | |
| Online | 143 ms | 43 | |
| Online | 149 ms | 25 | |
| Online | 156 ms | 23 | |
| Online | 151 ms | 17 | |
| Online | 149 ms | 26 | |
| Online | 153 ms | 49 | |
| Online | 143 ms | 50 | |
| Online | 147 ms | 46 | |
| Online | 147 ms | 32 | |
| Online | 147 ms | 28 | |
| Online | 153 ms | 26 | |
| Online | 147 ms | 17 | |
| Online | 156 ms | 12 | |
| Online | 151 ms | 7 | |
| Online | 147 ms | 13 | |
| Online | 149 ms | 13 | |
| Online | 143 ms | 22 | |
| Online | 153 ms | 37 | |
| Online | 143 ms | 38 | |
| Online | 153 ms | 40 | |
| Online | 147 ms | 30 | |
| Online | 147 ms | 20 | |
| Online | 147 ms | 17 | |
| Online | 149 ms | 19 | |
| Online | 147 ms | 19 | |
| Online | 153 ms | 16 | |
| Online | 153 ms | 22 | |
| Online | 149 ms | 28 | |
| Online | 154 ms | 43 | |
| Online | 143 ms | 30 | |
| Online | 147 ms | 22 | |
| Online | 151 ms | 22 | |
| Online | 153 ms | 16 | |
| Online | 151 ms | 14 | |
| Online | 143 ms | 9 | |
| Online | 153 ms | 12 | |
| Online | 151 ms | 14 | |
| Online | 153 ms | 31 | |
| Online | 149 ms | 39 | |
| Online | 143 ms | 28 | |
| Online | 153 ms | 23 | |
| Online | 147 ms | 16 | |
| Online | 147 ms | 14 | |
| Online | 149 ms | 12 | |
| Online | 153 ms | 9 | |
| Online | 153 ms | 10 |

1/125
Last checked 1 m ago
Wiped 1 d ago
Procedural Map


A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.