2/200
Last checked 3 s ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 1 h ago
0 / 100 players
Procedural Map
39 days live Avg ping 220.7 ms Avg jitter 10.9 ms Wipe halving: 9 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 144.52.178.13:10000
First seen 25.08.2026
Last wipe: (15 d ago)
| Wiped | Days since previous |
|---|---|
| 14 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 12 Sep 4 Median daily peak 7 (median of daily peaks, not average population)
Observed daily peak
34 full · 0 partial · 6 offline · 51 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
本服蓝天PVE 欢迎加入游玩!
▷服务器玩法◁
可召唤突袭基地 | 突袭户型数量450+ | 可召唤武装直升机 | 可开启守护家园 |
▷服务器内容◁
玩家之间无伤害 | 死亡不掉落 | 物品五倍叠加 | 原倍资源 | 快捷菜单 | 物品商城 |
物品皮肤 | 建筑皮肤 | 一键升级 | 一键修复 | 画板贴图 | 音响音乐自定义 |
企鹅QQ群: 1079803839
| Checked | Status | Ping | Players |
|---|---|---|---|
| Offline | — | — | |
| Online | 212 ms | 0 | |
| Online | 209 ms | 0 | |
| Online | 205 ms | 1 | |
| Offline | 221 ms | — | |
| Offline | 257 ms | — | |
| Online | 242 ms | 1 | |
| Online | 231 ms | 1 | |
| Offline | 226 ms | — | |
| Offline | 207 ms | — | |
| Online | 217 ms | 0 | |
| Online | 234 ms | 0 | |
| Online | 200 ms | 1 | |
| Online | 212 ms | 1 | |
| Offline | 236 ms | — | |
| Online | — | 5 | |
| Online | 194 ms | 5 | |
| Offline | 218 ms | — | |
| Online | 221 ms | 1 | |
| Online | 216 ms | 1 | |
| Online | 216 ms | 1 | |
| Online | 194 ms | 0 | |
| Online | 217 ms | 0 | |
| Online | 240 ms | 0 | |
| Online | 224 ms | 0 | |
| Offline | — | — | |
| Online | 222 ms | 4 | |
| Online | 220 ms | 2 | |
| Online | 213 ms | 3 | |
| Online | 221 ms | 3 | |
| Online | 217 ms | 1 | |
| Online | 217 ms | 0 | |
| Offline | — | — | |
| Online | 241 ms | 0 | |
| Online | 233 ms | 0 | |
| Online | 230 ms | 3 | |
| Online | 230 ms | 5 | |
| Online | 228 ms | 3 | |
| Online | 216 ms | 1 | |
| Online | 217 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 222 ms | 0 | |
| Online | 224 ms | 0 | |
| Online | 205 ms | 0 | |
| Online | 204 ms | 2 | |
| Online | — | 4 | |
| Online | — | 4 | |
| Online | 214 ms | 2 | |
| Online | 243 ms | 3 | |
| Online | — | 2 |
2/200
Last checked 3 s ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.