小虎鲸9.2号|14点新档|四人游玩
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Offline
Last checked 3 h ago
74 / 200 players
Custom Map
38 days live Avg ping 251.4 ms Avg jitter 9.1 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 43.249.192.152:27015
First seen 25.08.2026
Last wipe: (29 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 119 Sep 3 Median daily peak 97 (median of daily peaks, not average population)
Observed daily peak
2 full · 0 partial · 29 offline · 0 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
Server info
本服纯净无权/有权死个妈
限制四人/超员规则以群公告为准
管理在线
外挂全队封禁/宏ban个人-狡辩者全队ban
百分之90的制作时间
一级台默认解锁.删除垃圾战利品物资
举报请去KOOK Q群:三群459169470
Other servers in China (low ping)

0/200
Last checked 8 m ago
Wiped 1 d ago
Procedural Map
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.
