2/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 41 m ago
14 / 100 players
Procedural Map
39 days live Avg ping 235.5 ms Avg jitter 20.5 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 43.249.192.240:27035
First seen 25.08.2026
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 43 Sep 3 Median daily peak 29 (median of daily peaks, not average population)
Observed daily peak
14 full · 0 partial · 26 offline · 51 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 210 ms | 14 | |
| Online | 242 ms | 14 | |
| Online | 245 ms | 14 | |
| Online | 210 ms | 14 | |
| Online | 249 ms | 32 | |
| Online | 272 ms | 30 | |
| Offline | — | — | |
| Online | 210 ms | 31 | |
| Online | 215 ms | 33 | |
| Online | 224 ms | 23 | |
| Online | 247 ms | 21 | |
| Online | 217 ms | 10 | |
| Online | 208 ms | 11 | |
| Online | 251 ms | 12 | |
| Online | 244 ms | 13 | |
| Online | 218 ms | 32 | |
| Offline | 260 ms | — | |
| Online | 270 ms | 0 | |
| Online | 233 ms | 0 |
2/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 8 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.