2/200
Last checked 3 s ago
Wiped 2 d ago
Procedural Map
【旧梦PVE】 萌新学习 | 原版养老 | 禁抄家打架 Server admin? Sign in with Steam to claim this server.
Offline
Last checked 39 m ago
4 / 100 players
Procedural Map
39 days live Avg ping 223 ms Avg jitter 24.4 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 45.125.46.238:18050
First seen 25.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 33 Sep 6 Median daily peak 16.5 (median of daily peaks, not average population)
Observed daily peak
40 full · 0 partial · 0 offline · 51 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 18 | |
| Online | 244 ms | 20 | |
| Online | 218 ms | 13 | |
| Online | — | 13 | |
| Online | 210 ms | 12 | |
| Online | 209 ms | 9 | |
| Online | 219 ms | 9 | |
| Online | 217 ms | 8 | |
| Online | 242 ms | 10 | |
| Online | 209 ms | 17 | |
| Online | 231 ms | 25 | |
| Online | — | 22 | |
| Online | — | 14 | |
| Online | 213 ms | 18 | |
| Offline | 240 ms | — | |
| Online | 227 ms | 10 | |
| Online | 211 ms | 14 | |
| Online | — | 11 | |
| Online | 213 ms | 13 | |
| Online | 213 ms | 8 | |
| Offline | 184 ms | — | |
| Online | 195 ms | 7 | |
| Online | 244 ms | 7 | |
| Offline | 210 ms | — | |
| Online | 184 ms | 1 | |
| Online | 187 ms | 2 | |
| Online | — | 0 | |
| Online | 220 ms | 0 | |
| Online | 220 ms | 2 | |
| Online | 209 ms | 1 | |
| Online | 195 ms | 4 | |
| Online | 241 ms | 5 | |
| Online | 216 ms | 3 | |
| Online | 233 ms | 1 | |
| Online | 195 ms | 2 | |
| Online | 220 ms | 2 | |
| Online | 219 ms | 1 | |
| Online | 235 ms | 1 | |
| Online | 223 ms | 1 | |
| Online | 244 ms | 1 | |
| Online | 194 ms | 5 | |
| Online | 211 ms | 7 | |
| Online | 234 ms | 6 | |
| Online | 216 ms | 2 | |
| Online | 216 ms | 7 | |
| Online | 216 ms | 4 | |
| Online | 187 ms | 4 | |
| Online | 211 ms | 2 | |
| Online | 216 ms | 1 | |
| Online | 227 ms | 1 |
2/200
Last checked 3 s ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.