[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] banner

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]

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11 ms · Chicago

Jitter 0 ms

Last checked 6 m ago

0 / 100 players

Procedural Map

10x 38 days live Avg ping 11.4 ms Avg jitter 3.7 ms Wipe halving: 2 days

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Connect: 74.208.23.165:28045

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First seen 25.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 5 Sep 4 Median daily peak 2 (median of daily peaks, not average population)

Observed daily peak

Force wipeForce wipe012345Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012345

Server info

10X GATHER/MINING/SMELTING - BETTER LOOT & AIRDROPS - HOME/TELEPORT
CLANS - KITS - INFO PANEL
DAY VOTE - AUTO DOORS WITH SHARING - HIGH STACKS
VIP PERKS
REMOVER TOOL - ENHANCED HAMMER - AUTO BUILD GRADES

Ping history from Chicago

16.4ms11msSep 3Oct 3

Jitter history

17.1ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 1
Online 12 ms 0
Online 11 ms 0
Online 11 ms 1
Online 12 ms 1
Online 11 ms 0
Online 11 ms 2
Online 12 ms 1
Online 12 ms 1
Online 12 ms 0
Online 11 ms 0
Online 11 ms 0
Online 12 ms 0
Online 12 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 12 ms 0
Online 12 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 11 ms 0
Online 12 ms 0
Online 11 ms 0
Online 12 ms 0

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10x Gather3 avg wipe peakVanilla

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Kapco411 Fast &

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Best modded servers

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Jitter2.1 ms

Helix 10x No

North America

BPs | Loot++ | PvP | Shop | Kits | Events

1/125

Last checked 4 m ago

Wiped 38 d ago

10x GatherVanilla

Helix Better FPS Map

11 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.