

MOROCCO RUST /
Europe
X2 / SOLO / DUO
3/100
Last checked 2 m ago
Wiped 17 h ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
109 ms · Chicago
Jitter 0 ms
Last checked 3 m ago
209 / 360 players
Custom Map
56 days live Avg ping 109.3 ms Avg jitter 1.6 ms Wipe cycle 1.3 ±1.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 162.19.136.54:28015
First seen 07.08.2026
Last wipe: (13 h ago)
| Wiped | Days since previous |
|---|---|
| 1 | |
| 0.9 | |
| 0.9 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1.1 | |
| 0.9 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1.1 | |
| 0.9 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 7.3 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 501 Oct 1 · 16:35 UTC Median daily peak 285 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
RUST ROOM BUILD is a building server created and fine-tuned by builders for builders.
We offer:
- complete absence of lags
- low ping
- the entire server in English
- a variety of useful plugins for building
- symmetry in structures
- a convenient base browser
- a flexible system for collaborative building
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 109 ms | 212 | |
| Online | 109 ms | 141 | |
| Online | 109 ms | 62 | |
| Online | 111 ms | 22 | |
| Online | 110 ms | 38 | |
| Online | 109 ms | 37 | |
| Online | 110 ms | 120 | |
| Online | 109 ms | 211 | |
| Online | 110 ms | 210 | |
| Online | 109 ms | 187 | |
| Online | 110 ms | 196 | |
| Online | 110 ms | 131 | |
| Online | 109 ms | 100 | |
| Online | 110 ms | 56 | |
| Online | 109 ms | 14 | |
| Online | 109 ms | 18 | |
| Online | 110 ms | 35 | |
| Online | 110 ms | 7 | |
| Online | 109 ms | 36 | |
| Online | 110 ms | 432 | |
| Online | 110 ms | 433 | |
| Online | 111 ms | 402 | |
| Online | 110 ms | 329 | |
| Online | 109 ms | 183 | |
| Online | 110 ms | 57 | |
| Online | 110 ms | 40 | |
| Online | 111 ms | 45 | |
| Online | 109 ms | 112 | |
| Online | 109 ms | 275 | |
| Online | 109 ms | 369 | |
| Online | 110 ms | 79 | |
| Online | 111 ms | 35 | |
| Online | 109 ms | 4 | |
| Online | 110 ms | 201 | |
| Online | 109 ms | 99 | |
| Online | 109 ms | 35 | |
| Online | 109 ms | 37 | |
| Online | 111 ms | 67 | |
| Online | 109 ms | 159 | |
| Online | 110 ms | 315 | |
| Online | 110 ms | 339 | |
| Online | 110 ms | 332 | |
| Online | 109 ms | 218 | |
| Online | 110 ms | 127 | |
| Online | 108 ms | 81 | |
| Online | 110 ms | 29 | |
| Online | 111 ms | 34 | |
| Online | 109 ms | 41 | |
| Online | 108 ms | 137 | |
| Online | 111 ms | 295 |


Europe
X2 / SOLO / DUO
3/100
Last checked 2 m ago
Wiped 17 h ago
Procedural Map


Europe
WIPED RAIDBASES, EVENTS, QUESTS, PIRATE THEME
0/77
Last checked 2 m ago
Wiped 1 d ago
Custom Map

0/100
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.