『二次元』|10.3号|14:00新开|六人|新手乐园 banner

『二次元』|10.3号|14:00新开|六人|新手乐园

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No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Last checked 3 m ago

61 / 200 players

Custom Map

40 days live Avg ping 226.5 ms Avg jitter 28.2 ms Wipe cycle 4.2 ±2.8 days

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Connect: 202.189.13.71:12015

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Steam should be opening now. Didn't work? Use the button below, or connect manually further down.

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 202.189.13.71:12015

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

  1. Launch Rust
  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 24.08.2026

Last wipe: (16 h ago)

Wipe history

Wiped Days since previous
1.5
1.5
10
3
3.8
3.2
6.5
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 196 Aug 30 Median daily peak 78.5 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeWipeForce wipeWipe050100150200Aug 24Oct 3

30 full · 0 partial · 11 offline · 50 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

050100150200

Ping history from Chicago

250ms214.8msSep 6Oct 3

Jitter history

47.4ms0msSep 6Oct 3

Recent history from Chicago

Checked Status Ping Players
Online — 68
Online — 89
Online 226 ms 106
Online 221 ms 134
Online 225 ms 59
Online 213 ms 59
Online 238 ms 59
Online 230 ms 59
Online — 59
Online 215 ms 62
Online 251 ms 64
Offline 216 ms —
Online 222 ms 52
Online 247 ms 80
Online 224 ms 77
Online 222 ms 76
Online 186 ms 74
Online 217 ms 75
Online 196 ms 79
Online 218 ms 85
Online 278 ms 90
Online 207 ms 108
Online 234 ms 120
Online 192 ms 153
Online 218 ms 87
Online 236 ms 32
Online 234 ms 30
Online 224 ms 31
Online 190 ms 31
Online 255 ms 31
Online 238 ms 31
Online 251 ms 30
Offline — —
Online 234 ms 30
Online 215 ms 30
Online 188 ms 30
Online 215 ms 31
Online 193 ms 30
Online 246 ms 30
Online 239 ms 31
Online 202 ms 33
Online 218 ms 33
Online 200 ms 34
Online 236 ms 34
Online 229 ms 32
Online 269 ms 33
Online 219 ms 35
Online 216 ms 36
Online 208 ms 37
Online 214 ms 66

Other servers in China (low ping)

2203

Asia

0/32

Last checked 3 m ago

Wiped 2 d ago

1 avg wipe peakModded

Procedural Map

176 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.