3/200
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
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216 ms · Chicago
Last checked 1 m ago
6 / 230 players
Custom Map
40 days live Avg ping 222.4 ms Avg jitter 24.7 ms Wipe cycle 4 ±0.8 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 202.189.13.70:27015
First seen 24.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 4.4 | |
| 4 | |
| 4 | |
| 3.2 | |
| 3.8 | |
| 3 | |
| 5.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 192 Sep 9 · 13:41 UTC Median daily peak 96 (median of daily peaks, not average population)
Observed daily peak
29 full · 0 partial · 1 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 216 ms | 36 | |
| Online | 217 ms | 44 | |
| Online | — | 46 | |
| Online | — | 95 | |
| Online | 216 ms | 90 | |
| Online | 237 ms | 82 | |
| Online | 195 ms | 81 | |
| Online | — | 77 | |
| Online | 239 ms | 82 | |
| Online | 234 ms | 90 | |
| Online | 212 ms | 102 | |
| Online | 196 ms | 109 | |
| Online | 234 ms | 97 | |
| Offline | — | — | |
| Online | — | 141 | |
| Offline | — | — | |
| Online | 210 ms | 2 | |
| Online | 221 ms | 39 | |
| Online | 238 ms | 39 | |
| Online | 235 ms | 39 | |
| Online | 218 ms | 39 | |
| Online | — | 42 | |
| Online | 227 ms | 39 | |
| Online | 244 ms | 39 | |
| Online | 208 ms | 41 | |
| Online | — | 38 | |
| Online | 251 ms | 38 | |
| Online | — | 38 | |
| Online | 219 ms | 40 | |
| Online | 235 ms | 39 | |
| Online | 215 ms | 40 | |
| Online | 245 ms | 40 | |
| Online | 215 ms | 39 | |
| Online | 225 ms | 39 | |
| Online | 188 ms | 38 | |
| Online | 188 ms | 38 | |
| Online | 204 ms | 38 | |
| Online | 216 ms | 39 | |
| Online | 215 ms | 38 | |
| Online | 210 ms | 38 | |
| Online | 188 ms | 38 | |
| Online | 219 ms | 38 | |
| Online | 211 ms | 38 | |
| Online | 235 ms | 42 | |
| Online | 221 ms | 43 | |
| Online | 216 ms | 41 | |
| Online | 250 ms | 42 | |
| Online | 194 ms | 44 | |
| Online | 226 ms | 43 | |
| Online | 355 ms | 39 |
3/200
Last checked 4 m ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 6 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.