Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep banner

Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep

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111 ms · Chicago

Jitter 0 ms

Last checked 2 m ago

0 / 100 players

Procedural Map

57 days live Avg ping 112.8 ms Avg jitter 2.9 ms Wipe cycle 241.4 ±213.4 days

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Connect: 85.10.198.210:28015

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First seen 07.08.2026

Next wipe: (in 11 days) Predicted

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
28
454.9
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 0 Sep 4 Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

Force wipe01Sep 4Oct 4

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01

Server info

Willkommen auf Mitternacht 2.0
Die Feierabend-Community ist zurueck!
Letzter Wipe 17. April.

Unser Server hat Biweekly Wipes, 6er Teams, KOS-Zonen, eine taegliche Raid-Zeit von 15-0 Uhr und nur halbe Upkeep-Kosten!

Ausserdem bieten wir einen aktiven und transparenten Support, ein durchdachtes Regelwerk und Admins die nicht auf diesem Server spielen!

Viel Spass beim farmen!

Vergiss nicht unserem Discord beitzutreten (Klicke auf den Blauen Button)


Welcome to Mitternacht 2.0
The after-work-community is back!
Last wipe April 17th.

Our server has biweekly wipes, teams of 6, KOS-Zones, a daily raid time from 3pm-12am (GMT+1) and only half the upkeep costs!

We also offer active and transparent support, a well thought-out set of rules and admins who don't play on this server!

Have fun farming!

Dont forget to join our Discord (Click on the blue button)

Ping history from Chicago

115.5ms111msSep 4Oct 4

Jitter history

3.5ms0msSep 4Oct 4

Recent history from Chicago

Checked Status Ping Players
Online 111 ms 0
Online 111 ms 0
Online 111 ms 0
Online 111 ms 0
Online 118 ms 0
Online 118 ms 0
Online 111 ms 0
Online 111 ms 0
Online 111 ms 0
Online 111 ms 0
Online 111 ms 0
Online 111 ms 0
Online 111 ms 0
Online 118 ms 0
Online 111 ms 0
Online 111 ms 0
Online 111 ms 0
Online 111 ms 0
Online 111 ms 0
Online 112 ms 0
Online 111 ms 0
Online 112 ms 0
Online 111 ms 0
Online 111 ms 0
Online 112 ms 0
Online 111 ms 0
Online 111 ms 0
Online 111 ms 0
Online 112 ms 0
Online 111 ms 0
Online 111 ms 0
Online 112 ms 0
Online 118 ms 0
Online 111 ms 0
Online 111 ms 0
Online 112 ms 0
Online 111 ms 0
Online 111 ms 0
Online 112 ms 0
Online 111 ms 0
Online 112 ms 0
Online 112 ms 0
Online 112 ms 0
Online 111 ms 0
Online 111 ms 0
Online 112 ms 0
Online 111 ms 0
Online 111 ms 0
Online 118 ms 0
Online 118 ms 0

Other servers in Germany (low ping)

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Custom Map

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Jitter0.7 ms

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Wiped 2 d ago

2 avg wipe peakVanilla

Procedural Map

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Jitter0 ms

2x Solo|Duo 50% Upkeep

0/100

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Wiped 2 d ago

2x GatherMax 21 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.