
Shady 80s Baby
Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
★★★ GTA RUST CITY - Custom Made By L36.Studios ★★★ Server admin? Sign in with Steam to claim this server.
112 ms · Chicago
Last checked 2 m ago
0 / 40 players
Custom Map
57 days live Avg ping 113.4 ms Avg jitter 2.7 ms Wipe halving: 1 days Wipe cycle 14 ±12 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 46.224.31.39:28015
First seen 07.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 25.9 | |
| 2 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 5 Oct 1 · 18:57 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
58 full · 0 partial · 0 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
GTA? Yes! you can commit grand theft auto and you will become wanted! Inspired by Rockstars Grand Theft Auto and built from the ground up over years
GTA Rust City is a fully custom Rust experience shaped by exclusive in-house plugins, custom systems, and a map designed to make every part of gameplay feel connected.
Nothing here is random, every feature has been carefully thought through so progression, PvP, building, and roleplay all complement each other naturally.
No pay to win. No kits. You earn everything yourself, with progression intentionally slowed by to make every gain matter.
This is a realism server with heavy roleplay elements but we kept the core Rust experience intact which is PvP
Main Gameplay Elements:
- Jobs: you are limited to one job at a time and you can only switch jobs every 24 hours. Each job has its own benefits and limitations, so you must choose strategically and plan your progression. This is not a bonus system - it's a roleplay system that encourages players to specialize and cooperate with others.
- Wanted System: commit crimes like killing other players, stealing vehicles, prison breaks or breaking into bases and you will become wanted. The more crimes you commit, the higher your wanted level. There is 6 wanted stars total and anything below 5+ stars will require the Police to transport them to the Prison where they will have to spend 10 minutes per star and Police are paid for time prisoners spend in Prison
- Much More: there is so much to discover in GTA Rust City - like Rust, it's best experienced without spoiling it.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 112 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 112 ms | 1 | |
| Online | 118 ms | 4 | |
| Online | 112 ms | 2 | |
| Online | 112 ms | 2 | |
| Online | 112 ms | 1 | |
| Online | 112 ms | 0 | |
| Online | 112 ms | 1 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 111 ms | 1 | |
| Online | 112 ms | 2 | |
| Online | 111 ms | 2 | |
| Online | 112 ms | 2 | |
| Online | 112 ms | 1 | |
| Online | 111 ms | 1 | |
| Online | 112 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 118 ms | 1 | |
| Online | 118 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 112 ms | 2 | |
| Online | 118 ms | 2 | |
| Online | 112 ms | 1 | |
| Online | 112 ms | 2 | |
| Online | 112 ms | 2 | |
| Online | 112 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 118 ms | 0 |

Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

Europe
SOON
0/24
Last checked 5 m ago
Wiped 1 d ago
Custom Map

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.