
Raiders of the Deep
Server admin? Sign in with Steam to claim this server.
118 ms · Chicago
Last checked 18 s ago
0 / 40 players
Custom Map
57 days live Avg ping 112.6 ms Avg jitter 2.8 ms Wipe halving: 2 days Wipe cycle 5.6 ±5.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 213.133.102.113:28035
First seen 07.08.2026
Last wipe: (2 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 11 | |
| 1.1 | |
| 2 | |
| 1 | |
| 13 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Sep 20 · 15:12 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
58 full · 0 partial · 0 offline · 33 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 1
- Sep 20
- Sep 19
- Sep 17
- Sep 16
Server info
Welcome to the Raiders of the Deep !!!
Dive into the depths of Waterworld!
UpKeep50% No BP Wipe
Build floating or underwater bases, explore hidden domes, and raid from the ocean surface to the deep sea.
With custom plugins like Barges,
WaterBases, and CraftMenu by David, players can craft powerful items, rare weapons, and even boats — all directly from the menu.
Features Custom Map Monothaki
BetterLoot, BetterNPC, and custom HUD system 60 tickrate on high-end dedicated hardware
Active admin monitoring via RustAdmin Friendly community —
no pay-to-win
Build. Raid. Survive. Become one of the true Raiders of Deep.
This server is an official part of the DauerDrauf Community, created and hosted by DauerDrauf. It’s not a separate or independent project –
all DauerDrauf servers belong to one unified community built around quality, creativity, and fair play.
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 118 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Offline | — | — | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 111 ms | 0 |
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Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.