Rust 2x
0/100
Last checked 6 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
176 ms · Chicago
Jitter 16.3 ms
Last checked 1 m ago
0 / 100 players
Procedural Map
Max 3 41 days live Avg ping 156.9 ms Avg jitter 7.5 ms Wipe halving: 3 days Wipe cycle 9.3 ±3.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 160.251.250.21:28015
First seen 24.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 6.3 | |
| 14.4 | |
| 7.3 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 10 Aug 28 Median daily peak 3.5 (median of daily peaks, not average population)
Observed daily peak
42 full · 0 partial · 0 offline · 49 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
[JP/Tokyo] Solo/Duo/Trio | Pure Vanilla | Fresh Wipe 08/26 | Map Wipe Every 2 Weeks | BP Wipe Monthly | Active Admin | Low Ping JP/Asia | Discord: discord.gg/QjJSb4U6T
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 176 ms | 0 | |
| Online | 153 ms | 1 | |
| Online | 155 ms | 1 | |
| Online | 154 ms | 2 | |
| Online | 157 ms | 1 | |
| Online | 162 ms | 1 | |
| Online | 175 ms | 3 | |
| Online | 157 ms | 2 | |
| Online | 152 ms | 3 | |
| Online | 159 ms | 2 | |
| Online | 161 ms | 2 | |
| Online | 159 ms | 3 | |
| Online | 142 ms | 2 | |
| Online | 159 ms | 2 | |
| Online | 159 ms | 2 | |
| Online | 144 ms | 2 | |
| Online | 160 ms | 2 | |
| Online | 164 ms | 1 | |
| Online | 161 ms | 1 | |
| Online | 165 ms | 1 | |
| Online | 160 ms | 1 | |
| Online | 155 ms | 1 | |
| Online | 149 ms | 1 | |
| Online | 157 ms | 1 | |
| Online | 165 ms | 1 | |
| Online | 142 ms | 2 | |
| Online | 160 ms | 2 | |
| Online | 164 ms | 2 | |
| Online | 161 ms | 3 | |
| Online | 154 ms | 3 | |
| Online | 165 ms | 3 | |
| Online | 169 ms | 3 | |
| Online | 161 ms | 2 | |
| Online | 146 ms | 2 | |
| Online | 158 ms | 2 | |
| Online | 154 ms | 3 | |
| Online | 154 ms | 4 | |
| Online | 154 ms | 5 | |
| Online | 152 ms | 4 | |
| Online | 152 ms | 3 | |
| Online | 164 ms | 1 | |
| Online | 156 ms | 1 | |
| Online | 152 ms | 2 | |
| Online | 150 ms | 2 | |
| Online | 157 ms | 2 | |
| Online | 161 ms | 2 | |
| Online | 165 ms | 5 | |
| Online | 164 ms | 6 | |
| Online | 161 ms | 7 | |
| Online | 146 ms | 5 |
Rust 2x
0/100
Last checked 6 m ago
Wiped 2 d ago
Procedural Map

1/125
Last checked 37 s ago
Wiped 2 d ago
Procedural Map

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.