
Micro Wasteland COMING
Europe
SOON
0/24
Last checked 6 m ago
Wiped 1 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
112 ms · Chicago
Jitter 0.7 ms
Last checked 40 s ago
2 / 50 players
Procedural Map
56 days live Avg ping 112.8 ms Avg jitter 2.7 ms Wipe cycle 14 ±0 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 116.203.200.103:28015
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 14 | |
| 14 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 11 Sep 21 · 21:50 UTC Median daily peak 7 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Quests | Levels | Prestige | Achievements & Titles
Raids | Helis | Hordes
Weekly Steam Game Giveaways
Biweekly Wipes
More than just a vanilla PvE experience.
Progress through quests, earn titles, take on tougher challenges, and push toward Prestige.
Build at your own pace, solo or with your team.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 112 ms | 0 | |
| Online | 111 ms | 3 | |
| Online | 112 ms | 3 | |
| Online | 118 ms | 3 | |
| Online | 112 ms | 6 | |
| Online | 111 ms | 9 | |
| Online | 111 ms | 4 | |
| Online | 111 ms | 4 | |
| Online | 112 ms | 2 | |
| Online | 111 ms | 1 | |
| Online | 111 ms | 2 | |
| Online | 118 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 111 ms | 2 | |
| Online | 118 ms | 2 | |
| Online | 111 ms | 10 | |
| Online | 111 ms | 8 | |
| Online | 112 ms | 5 | |
| Online | 118 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 112 ms | 1 | |
| Online | 112 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 111 ms | 5 | |
| Online | 112 ms | 3 | |
| Online | 111 ms | 2 | |
| Online | 118 ms | 2 | |
| Online | 112 ms | 2 | |
| Online | 112 ms | 1 | |
| Online | 118 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 112 ms | 2 | |
| Online | 111 ms | 1 | |
| Online | 112 ms | 2 | |
| Online | 112 ms | 2 | |
| Online | 111 ms | 1 | |
| Online | 112 ms | 0 | |
| Online | 111 ms | 2 | |
| Online | 111 ms | 1 | |
| Online | 111 ms | 1 | |
| Online | 111 ms | 1 | |
| Online | 111 ms | 1 | |
| Online | 111 ms | 2 | |
| Online | 118 ms | 3 | |
| Online | 118 ms | 1 | |
| Online | 112 ms | 0 |

Europe
SOON
0/24
Last checked 6 m ago
Wiped 1 d ago
Custom Map


Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 52 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.