RageRust.com • Vanilla
Russia
• EU
2/50
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
121 ms · Chicago
Last checked 4 m ago
0 / 100 players
Procedural Map
57 days live Avg ping 128.6 ms Avg jitter 5.6 ms Wipe cycle 14 ±0.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 91.122.44.243:28015
First seen 07.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 14.2 | |
| 13.8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 12 Sep 19 · 17:41 UTC Median daily peak 5 (median of daily peaks, not average population)
Observed daily peak
58 full · 0 partial · 0 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
RUSTABSOLUTE PVE Friendly Map Wipe 17/09/2026
Следущий вайп 01/10/2026
Порядок вайпов сервера
1-й четверг месяца : Глобал вайп
3-й четверг месяца : вайп карты
Иногда бывает пять недель в месяце
5-й четверг месяца : вайп карты
Ваши вещи и имущество принадлежит вам и никто не может их ограбить
Дома NPC для рейдов, рейдов игроков нет
Увеличенные стаки, RPG система, крафт х3
NPC на всех РТ, и не только
Выбор 3 уровней сложности игры на выбор игрока
Личные карьеры, крафт транспорта и многого другого
Играть можно с любой мышкой(нет киков за bloody/x7)
Вызывной вертолёт, лут с танка, ботов принадлежит тому, кто нанёс больший дамаг
Backpack, bgrade, kits, skin и многоe другое
Вайп раз в две недели: первый четверг месяца с рецептами, третий четверг без рецептов
Подробнее в игре /info
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 121 ms | 3 | |
| Online | 122 ms | 4 | |
| Online | 124 ms | 4 | |
| Online | 122 ms | 2 | |
| Online | 123 ms | 2 | |
| Online | 121 ms | 1 | |
| Online | 119 ms | 0 | |
| Online | 122 ms | 2 | |
| Online | 128 ms | 3 | |
| Online | 127 ms | 4 | |
| Online | 120 ms | 4 | |
| Online | 124 ms | 2 | |
| Online | 122 ms | 0 | |
| Online | 118 ms | 2 | |
| Online | 124 ms | 3 | |
| Online | 124 ms | 0 | |
| Online | 124 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 123 ms | 1 | |
| Online | 126 ms | 3 | |
| Online | 126 ms | 2 | |
| Online | 127 ms | 1 | |
| Online | 128 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 126 ms | 1 | |
| Online | 123 ms | 1 | |
| Online | 120 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 125 ms | 1 | |
| Online | 122 ms | 0 | |
| Online | 124 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 120 ms | 2 | |
| Online | 120 ms | 2 | |
| Online | 122 ms | 0 | |
| Online | 127 ms | 1 | |
| Online | 122 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 126 ms | 1 | |
| Online | 120 ms | 1 |
Russia
• EU
2/50
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Russia
VANILLA • EU
2/50
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.