

Blitz EU 2x
Europe
Solo/Duo
0/70
Last checked 6 m ago
Wiped 22 h ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
117 ms · Chicago
Jitter 4.2 ms
Last checked 4 m ago
3 / 50 players
Atlantys island (3000)
Modded 57 days live Avg ping 114.2 ms Avg jitter 3.8 ms Wipe cycle 13 ±1.4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 89.58.19.234:28015
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 14 | |
| 14 | |
| 11 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 6 Sep 18 · 18:39 UTC Median daily peak 3 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
The Abandoned (PVE)
* Map: Bikini Weeny (2000)
* 100+ RBEs (for your boom)
* CustomBots
* Custom Bradleys
* Raiding NPCs Defense
Discord:discord.gg/NRRkfSv5gW
Server-Wipe: Biweekly
Last Wipe: 17th of September 8 PM CET
Next Wipe: 1st of October 8 PM CET
Daily Patching: 5 AM CET
Mods:
* /sil [url] to Frames
* /remove
* /backpack
* /kit
* /shop
* Gathering-Levels
* Increased Stack-Sizes
* 1/4th Decay
* TimeOfDay (55/5)
* NightLantern
* Skins
* Armored Train, Convoy on Request
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 117 ms | 3 | |
| Online | 111 ms | 2 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 117 ms | 1 | |
| Online | 117 ms | 3 | |
| Online | 111 ms | 4 | |
| Online | 117 ms | 1 | |
| Online | 111 ms | 1 | |
| Online | 111 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 110 ms | 3 | |
| Online | 117 ms | 2 | |
| Online | 124 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 117 ms | 1 | |
| Online | 123 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 117 ms | 1 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 117 ms | 2 | |
| Online | 124 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 1 | |
| Online | 117 ms | 0 | |
| Online | 117 ms | 1 | |
| Online | 117 ms | 2 | |
| Online | 111 ms | 2 | |
| Online | 117 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 |


Europe
Solo/Duo
0/70
Last checked 6 m ago
Wiped 22 h ago
Procedural Map

Europe
PvP | Kits | InstaCraft | 100k Stacks
0/30
Last checked 8 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.