WARBANDITS.GG Solo Only - Weekly | JUST WIPED banner

WARBANDITS.GG Solo Only - Weekly | JUST WIPED

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101 ms · Chicago

Jitter 0.6 ms

Last checked 4 m ago

2 / 100 players

Max 1 56 days live Avg ping 101.3 ms Avg jitter 3.6 ms Wipe cycle 4 ±2.6 days

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Connect: 151.242.106.44:28010

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  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
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First seen 07.08.2026

Next wipe: (in 5 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
1.3
6.5
1
6
1
6
1
5
1
7
1
6
7
6.2
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 52 Sep 23 · 15:09 UTC Median daily peak 12 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipeWipeWipeWipeWipeWipeWipeWipeForce wipe0204060Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0204060

Server info

Welcome to WarBandits.gg Solo Only - Weekly!
On our servers we provide the best Rust gameplay. Our servers also run on the best Network & Hardware possible to improve your ingame experience on our servers!
- Group Limit: 1
- Active Admins
- Custom High Performance maps
- Top Tier Network & Hardware
- Custom Anti-cheat

Discord Link: discord.gg/warbandits

Ping history from Chicago

105.9ms97msSep 3Oct 3

Jitter history

4.8ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 101 ms 3
Online 101 ms 2
Online 102 ms 5
Online 100 ms 5
Online 104 ms 4
Online 98 ms 4
Online 101 ms 7
Online 101 ms 7
Online 100 ms 6
Online 100 ms 6
Online 100 ms 7
Online 101 ms 5
Online 100 ms 3
Online 98 ms 7
Online 104 ms 8
Online 96 ms 8
Online 96 ms 7
Online 99 ms 8
Online 103 ms 0
Online 98 ms 29
Online 99 ms 21
Online 101 ms 21
Online 102 ms 22
Online 96 ms 20
Online 101 ms 15
Online 98 ms 15
Online 99 ms 17
Online 98 ms 17
Online 97 ms 28
Online 105 ms 46
Online 97 ms 25
Online 100 ms 17
Online 103 ms 15
Online 98 ms 14
Online 99 ms 14
Online 100 ms 14
Online 96 ms 15
Online 98 ms 16
Online 96 ms 14
Online 98 ms 16
Online 97 ms 13
Online 100 ms 13
Online 106 ms 15
Online 100 ms 14
Online 103 ms 14
Online 99 ms 14
Online 100 ms 14
Online 101 ms 14
Online 98 ms 14
Online 101 ms 18

Other servers in Netherlands (low ping)

10XGather/10XLoot/RaidableBases/Zombies

0/50

Last checked 8 m ago

Wiped 1 d ago

1 avg wipe peakVanilla

Procedural Map

21 ms· Chicago

Jitter1.4 ms

Rustified

Europe

0/40

Last checked 44 s ago

Wiped 9 h ago

0 avg wipe peakVanilla

Procedural Map

83 ms· Chicago

Jitter0.7 ms

| PvE | KITS | PURGE | BACKPACK | SKINBOX |

10/150

Last checked 30 s ago

Wiped 1 d ago

12% elapsed88% left

Next wipe in 11 days

1000x Gather7 avg wipe peakVanilla

Procedural Map

85 ms· Chicago

Jitter0.6 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.