
|US| Paradise Island
North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
2/150
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
92 ms · Chicago
Jitter 7.5 ms
Last checked 7 m ago
0 / 1000 players
Custom Map
2x Max 2 56 days live Avg ping 95.4 ms Avg jitter 3.7 ms Wipe cycle 5.3 ±2.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 74.63.225.58:28015
First seen 07.08.2026
Last wipe: (18 h ago)
| Wiped | Days since previous |
|---|---|
| 0.9 | |
| 6.1 | |
| 7 | |
| 7 | |
| 7 | |
| 0.9 | |
| 6.1 | |
| 7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1 Sep 9 · 17:36 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
[EU] ORCA 2x | Vanilla+ | Noob Friendly | Solo/Duo | Max 2 | Short night | Small map | PvP | No bp wipes | QoL
Map Wipe every FRIDAY at 18:00 CEST
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 92 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 92 ms | 0 | |
| Offline | — | — | |
| Online | 96 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 99 ms | 0 |

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
2/150
Last checked 1 m ago
Wiped 1 d ago
Procedural Map

North America
2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN
1/50
Last checked 4 m ago
Wiped 1 d ago
Dark Ages
North America
NPC Raids | Leaderboard | No Offline | Biweekly
0/100
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.